sosa wrote:TRIGRHAPPY wrote:ALSO, TO FIX THE HANG ON 2ND SPLASH SCREEN PROBLEM ON VISTA:
Go to your /documents/generals zero hour blah blah blah/ directory
Delete everything. Create a new file called options.ini
Open it and paste the following:
AntiAliasing =
DrawScrollAnchor =
GameSpyIPAddress = 0.0.0.0
Gamma = 50
IPAddress = 0.0.0.0
IdealStaticGameLOD = High
LanguageFilter = false
MoveScrollAnchor =
MusicVolume = 55
Resolution = 800 600
Retaliation = yes
SFX3DVolume = 79
SFXVolume = 71
ScrollFactor = 50
SendDelay = no
StaticGameLOD = Low
UseAlternateMouse = no
UseDoubleClickAttackMove = no
VoiceVolume = 70
Save and exit,
Then send me a check for $500 and play the game.
($500 is optional of course)
OMG dude THANK YOU, I've been trying to get this to work on my PC after my vista update for a year now... Now I'm running this with Windows 7, it works just fine. Only the opening graphics in the main menu does not play, but what ever the game actually works now.
Hats off to ya
HOW BOUT THIS EROR !!!
Release Crash at Sat May 28 21:56:34 2011
; Reason Uncaught Exception in GameEngine::update
Last error:
Exception is access violation
WinMain at 4016e0
Error code: EXCEPTION_ACCESS_VIOLATION
Description: The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
Access address:00000010 was read from.
Stack Dump:
<Unknown>(-1) : <Unknown> 0x0078409A
<Unknown>(-1) : <Unknown> 0x07377E7C
<Unknown>(-1) : <Unknown> 0x00545120
Details:
Register dump...
Eip:0078409A Esp:0012F75C Ebp:0DEBFF24
Eax:07377E00 Ebx:0CAF6CC0 Ecx:00000000
Edx:00000000 Esi:0CAF1E68 Edi:0CAF002C
EFlags:00210296
CS:001b SS:0023 DS:0023 ES:0023 FS:003b GS:0000
EIP bytes dump...
Bytes at CS:EIP (0078409A) : 83 7A 10 01 76 1F 8B 45 64 50 8B CD E8 75 EF DB FF 8B 8E 8C 4E 00 00 50 8D 44 24 38 50 51 8B CF
Current stack: