Welcome Guest! To enable all features please Login or Register.

Notification

Icon
Error

4 Pages<1234>
Options
Go to last post Go to first unread
Offline klingondragon  
#41 Posted : Thursday, July 24, 2014 5:33:47 PM(UTC)
klingondragon
General
C&C Labs Staff: Labs Staff MemberMaps Staff: Maps Staff Member
Joined: 4/10/2014(UTC)
Posts: 1,591
United Kingdom
Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex

Thanks: 16 times
Was thanked: 247 time(s) in 217 post(s)
And the speed of light is not the fastest
Change gravity and the speed of time changes
Therefore all speeds change
Offline A Jedi In Exile  
#42 Posted : Thursday, July 24, 2014 5:34:26 PM(UTC)
A Jedi In Exile
Private
Joined: 7/23/2014(UTC)
Posts: 10
United States

Thanks: 1 times
So from what i've read this as gotten off topic somewhat lol. Anyways, I see what you guys mean with the AI, but what about for yourself? I've gotten the building's & units to stay on the map. Though what I can't get is making them part of a team. Such as myself. I tried using a few different scripts to make them mine but I had no luck. Everytime, all the units & building's are neutral. when I start. Never part of a player \team when in-game.
Offline klingondragon  
#43 Posted : Thursday, July 24, 2014 5:37:21 PM(UTC)
klingondragon
General
C&C Labs Staff: Labs Staff MemberMaps Staff: Maps Staff Member
Joined: 4/10/2014(UTC)
Posts: 1,591
United Kingdom
Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex

Thanks: 16 times
Was thanked: 247 time(s) in 217 post(s)
Add a new player of faction civilian and call it transfer
Then add a script that says if true then transfer all units of player transfer to player "player0"
Add the buildings and units to the player transfer and play the game
Offline acidbrain  
#44 Posted : Thursday, July 24, 2014 5:37:53 PM(UTC)
acidbrain
General
Joined: 12/30/2011(UTC)
Posts: 982

Thanks: 95 times
Was thanked: 574 time(s) in 364 post(s)
Maybe time needs an observer, maybe there is no time, imo there is only the present, timeless, just now, it's a wave you ride, you can think about it or enjoy it.

They say that when you think you are, i think it's the other way around, when you dont think you are, less is more, more or less.
Panem et kirkinses
Offline klingondragon  
#45 Posted : Thursday, July 24, 2014 5:38:35 PM(UTC)
klingondragon
General
C&C Labs Staff: Labs Staff MemberMaps Staff: Maps Staff Member
Joined: 4/10/2014(UTC)
Posts: 1,591
United Kingdom
Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex

Thanks: 16 times
Was thanked: 247 time(s) in 217 post(s)
Make sure you start in the right place and that you use player0 as it won't. Work otherwise
Offline klingondragon  
#46 Posted : Thursday, July 24, 2014 5:40:12 PM(UTC)
klingondragon
General
C&C Labs Staff: Labs Staff MemberMaps Staff: Maps Staff Member
Joined: 4/10/2014(UTC)
Posts: 1,591
United Kingdom
Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex

Thanks: 16 times
Was thanked: 247 time(s) in 217 post(s)
Time act in all space and time
The present past and future all act as one
Is this being posted here because I typing it up
Or am I typing it up because ive posted it
Offline acidbrain  
#47 Posted : Thursday, July 24, 2014 5:42:35 PM(UTC)
acidbrain
General
Joined: 12/30/2011(UTC)
Posts: 982

Thanks: 95 times
Was thanked: 574 time(s) in 364 post(s)
you have to type b4 you post and we need another topic i think for these kind of conversations..:P
Panem et kirkinses
Offline klingondragon  
#48 Posted : Thursday, July 24, 2014 5:44:36 PM(UTC)
klingondragon
General
C&C Labs Staff: Labs Staff MemberMaps Staff: Maps Staff Member
Joined: 4/10/2014(UTC)
Posts: 1,591
United Kingdom
Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex

Thanks: 16 times
Was thanked: 247 time(s) in 217 post(s)
Not necessarily
And yes we need to find another place because we've already found one and finished off this conversation there
Offline acidbrain  
#49 Posted : Thursday, July 24, 2014 5:48:09 PM(UTC)
acidbrain
General
Joined: 12/30/2011(UTC)
Posts: 982

Thanks: 95 times
Was thanked: 574 time(s) in 364 post(s)
Amen
Panem et kirkinses
Offline klingondragon  
#50 Posted : Thursday, July 24, 2014 5:50:28 PM(UTC)
klingondragon
General
C&C Labs Staff: Labs Staff MemberMaps Staff: Maps Staff Member
Joined: 4/10/2014(UTC)
Posts: 1,591
United Kingdom
Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex

Thanks: 16 times
Was thanked: 247 time(s) in 217 post(s)
This is where we have finished off this conversation about all of space and time

http://www.cnclabs.com/f...tsm132741_SpaceTime.aspx
Offline A Jedi In Exile  
#51 Posted : Thursday, July 24, 2014 5:59:18 PM(UTC)
A Jedi In Exile
Private
Joined: 7/23/2014(UTC)
Posts: 10
United States

Thanks: 1 times
Is player0 "<local player>"? I tried to create a whole new player in the player list but it wont allow me to, I suppose theres too many? I wa how ever only able to create Transfer since I could make 1 new player
Offline klingondragon  
#52 Posted : Thursday, July 24, 2014 6:02:55 PM(UTC)
klingondragon
General
C&C Labs Staff: Labs Staff MemberMaps Staff: Maps Staff Member
Joined: 4/10/2014(UTC)
Posts: 1,591
United Kingdom
Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex

Thanks: 16 times
Was thanked: 247 time(s) in 217 post(s)
Player 0-7 is the players in the menu when you select them
0being you and 1-7 being everyone else
You only need to make a player for transfer as although it will say error in the scripts the player0 is done automatically
Also no local player is not player0
Nor is this player air any other one in the scripts
Offline A Jedi In Exile  
#53 Posted : Thursday, July 24, 2014 6:05:38 PM(UTC)
A Jedi In Exile
Private
Joined: 7/23/2014(UTC)
Posts: 10
United States

Thanks: 1 times
Alrighty, I got it working :D Thanks for all the help guys!
Offline klingondragon  
#54 Posted : Thursday, July 24, 2014 6:08:19 PM(UTC)
klingondragon
General
C&C Labs Staff: Labs Staff MemberMaps Staff: Maps Staff Member
Joined: 4/10/2014(UTC)
Posts: 1,591
United Kingdom
Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex

Thanks: 16 times
Was thanked: 247 time(s) in 217 post(s)
Using the transfer and player0 method?
By far the easiest I think
Offline A Jedi In Exile  
#55 Posted : Thursday, July 24, 2014 6:31:00 PM(UTC)
A Jedi In Exile
Private
Joined: 7/23/2014(UTC)
Posts: 10
United States

Thanks: 1 times
Originally Posted by: KlingonDragon Go to Quoted Post
Using the transfer and player0 method?
By far the easiest I think


Yes, I used that. Also one other thing I forgot to mention, about the reinforcements. How can I make it where they drop in for me?
Offline klingondragon  
#56 Posted : Thursday, July 24, 2014 6:37:51 PM(UTC)
klingondragon
General
C&C Labs Staff: Labs Staff MemberMaps Staff: Maps Staff Member
Joined: 4/10/2014(UTC)
Posts: 1,591
United Kingdom
Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex

Thanks: 16 times
Was thanked: 247 time(s) in 217 post(s)
Using a script and a team
Make a civilian team with the units you want and change the reinforcement settings so that they are droped by whichever transport you want
Then make a script that says
If timer has expired then spawn reinforcement team at waypoint
Then add another script to transfer control of that player to you

The team should probably be part of player transfer and when they are spawned start a 5 second timer which when expired transfers the control or just change the starting script which transfers control such that it doesn't deactivate upon success and does get retested every 10 seconds
That way all the units would be transferred whenever they are spawned
Offline A Jedi In Exile  
#57 Posted : Friday, July 25, 2014 2:38:53 AM(UTC)
A Jedi In Exile
Private
Joined: 7/23/2014(UTC)
Posts: 10
United States

Thanks: 1 times
I attempted to do what you say but I didn't have much luck. Mainly just with the whole timer aspect of it. Could you possibly explain it a little more?
Offline klingondragon  
#58 Posted : Friday, July 25, 2014 8:56:27 AM(UTC)
klingondragon
General
C&C Labs Staff: Labs Staff MemberMaps Staff: Maps Staff Member
Joined: 4/10/2014(UTC)
Posts: 1,591
United Kingdom
Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex

Thanks: 16 times
Was thanked: 247 time(s) in 217 post(s)
In scripting>timer there are various ways of starting a timer or adding time to one
Use the seconds countdown timer - set to set a time
Then in conditions of another script in scripting there should be one called tiner expired

I made a mission earlier with reinforcements dropping every couple of minutes
I'll post it here as it might solve some of you're problems
It could take some time to post it
Offline A Jedi In Exile  
#59 Posted : Friday, July 25, 2014 12:21:39 PM(UTC)
A Jedi In Exile
Private
Joined: 7/23/2014(UTC)
Posts: 10
United States

Thanks: 1 times
Originally Posted by: KlingonDragon Go to Quoted Post
In scripting>timer there are various ways of starting a timer or adding time to one
Use the seconds countdown timer - set to set a time
Then in conditions of another script in scripting there should be one called tiner expired


I made a script under Transfer saying "if true then Set time 'Timer 1' to expire in 5.00 seconds." I then made another where it said "if timer 'Timer 1' has expired then Control of team 'Dropteam' transfers to Player '???'" Though with all that, nothing happens.
Offline klingondragon  
#60 Posted : Friday, July 25, 2014 12:55:09 PM(UTC)
klingondragon
General
C&C Labs Staff: Labs Staff MemberMaps Staff: Maps Staff Member
Joined: 4/10/2014(UTC)
Posts: 1,591
United Kingdom
Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex

Thanks: 16 times
Was thanked: 247 time(s) in 217 post(s)
Team transfers don't seem to work
Try player control transfer
Users browsing this topic
Guest
4 Pages<1234>
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.