C&C Labs News Wire

— Wednesday, November 28, 2007 —

Posted By: Blbpaws at 4:08:25 PM ET

Aftermath Episode 3 is Live

Over at C&C TV, the third episode of the Aftermath show is up. It mostly focuses on the actors and video footage in Kane's Wrath and has a nice interview with Cinematics Director Richard Taylor.

— Thursday, November 22, 2007 —

Posted By: Phe0n1x at 3:10:52 PM ET

Happy Thanksgiving!

It's a little late, but for those of you celebrating (or already have celebrated) today, we at Generals World would like to wish you a happy and feasting filled Thanksgiving.

Happy Thanksgiving!
Generals World Staff
Last edited by Mike on Friday, November 23, 2007 at 10:26:58 AM.

— Monday, November 19, 2007 —

Posted By: Phe0n1x at 9:32:00 AM ET

Kane's Revenge GDI Subfaction Guide and Wallpaper

GameSpot recently released an article detailing the subfactions contained within the Global Defense Initiative. Just like the other two teams, GDI will contain two subfactions. These subfactions are entitled Steel Talons and ZOCOM.

The article describes Steel Talons as an experimental group started near the end of the Second Tiberium War. In this subfaction, GDI tests it's most advanced, destructive, and unproven technology in order to keep GDI's "technical edge."

After the Second Tiberium War ended, ZOCOM was created to infiltrate the Red Zones. This subfaction clads its units in tiberium resistant armor, utilizes experimental sonic weaponry,  and has the first woman commander of any GDI forces.

In other news, APOC has announced the release of a new wallpaper. Judging by the armor the infantry is wearing, and by the ZOCOM picture embeded into the Subfaction Article, I believe this image depicts the ZOCOM subfaction.
Last edited by Phe0n1x on Monday, November 19, 2007 at 4:24:15 PM.

— Wednesday, November 14, 2007 —

Posted By: Mike at 1:40:45 PM ET

New C&C 3 Guide

Carl from Carl's Guides sends word that he has completed his walkthrough for Tiberium Wars. It covers all GDI and Nod missions in the game in detail, so if you're stuck on a mission, this guide is for you.

Carl wrote a walkthrough for Generals back in the day that we found good enough to mirror here at Generals World, so you can be sure his C&C 3 guide is up to par.

Anyway, kudos to him for getting the C&C 3 guide out the door - perhaps another will follow for Kane's Wrath?
Last edited by Mike on Wednesday, November 14, 2007 at 6:44:15 PM.

— Sunday, November 11, 2007 —

Posted By: Blbpaws at 5:16:52 AM ET

Community Happenings

A few things of note:
  • Apoc has banned or disqualified more than 75 cheaters and disconnectors from the C&C 3 online ladder. It's good to see EA doing their best to make sure the online ladder stays fun and cheat-free. You can read more about this in Apoc's post.
  • HeXetic from PlanetCNC has written a new article, discussing the flaws in C&C 3 interface. It's very well done and should be required reading for EA and any interface designers.
  • Episode 2 of EA's video series Command School recently was launched. It discusses things like garrisoning, the Scrin firepower in the late game, and how to pull of a very powerful Shadow Team rush. Watch it at C&C TV.
  • Command and Crysis: The Dead 6, a mod that has been in development for as long as I can remember, posted a huge media extravaganza. There's no doubt that the engine they are using (from Crysis) lets them create extraordinary art. You can view it here.
  • A new mod called C&C Justice has been released. It features walls and Tiberium tribute, and lets Cranes build defenses again. You can get it from FileFront.
Lastly, and most importantly, today is Veterans' Day in America (and Remembrance Day in many other countries). Let's remember those who have lost their lives in war, and be thankful that the wars we fight in Command and Conquer are merely virtual. Even today, not everyone is so lucky.

— Tuesday, November 6, 2007 —

Posted By: Blbpaws at 4:13:02 PM ET

Mod SDK Updated to Version 4.0

Modding C&C 3 requires a Mod Software Development Kit (SDK), a free tool made by EA. EA has recently updated this tool to version 4.0, with numerous improvements including:
"updated XML/XSD files for Patch 1.09, updated global and static manifest files, updated TacticalHud UI screen, and a new HUDReplayControlPanel screen. The tools have also been recompiled so they work with the latest schema, lua, etc. The new 4.0 SDK also includes enhanced documentation, with updates to the Common Issues page, Building a Mod, and new pages for Audio and Defines."
Good to see this kind of support for the modding community. Hopefully EA keeps it up. You can download version 4.0 here.
Last edited by Blbpaws on Tuesday, November 6, 2007 at 9:45:25 PM.