Aaron 'Apoc' Kaufman, community manager for C&C, sent out an edition of the C&C newsletter today. It reads, in part:
An anonymous source recently sent a video communication (see right) our way from an unknown Yellow Zone. According to the source, something MAJOR will be revealed at the Leipzig Games Convention in Germany that is going to shake the very foundation of the Global Defense Initiative (GDI) and rattle the spines of every human on the planet. The source ended with the quote below.
In addition, it states the the July edition of the C&C podcast will be available on July 28th (just fitting it in before the end of the month). It will feature bits from Mike Verdu, of LOTR fame, who is now Executive Producer for C&C 3, and Lead Game Designer Jason Bender. Those not subscribed to the newsletter can view it on
this page, where you'll find an updated version of the classic
NOD logo.
They've also released some details about the Orca, GDI's fast attack craft seen in past C&Cs:
In 2047, the Orca has retained the rockets while gaining enhanced scouting capabilities. The air frame is heavier than that of the first generation Orca, granting increased survivability and the ability to carry a more powerful sensor suite. In response to Nod's penchant for fielding stealth technology, the Orca can activate its radar to scan the immediate area for stealthed units. This allows groups of Orcas to secure flanks and seek out Stealth Tanks and other hidden enemies. Upgraded Orcas carry a sensor probe that fires into the ground to provide detection in a fixed area. Although the technology is new to the field, some pilots have already been reported firing these probes into enemy armored vehicle hulls. This allowed GDI to track the movements of those Nod vehicles until the sensors were disabled by Nod technicians.
They also have some comments on another famed GDI unit, the Mammoth Tank:
The Mammoth Tank is the Global Defense Initiative's heavy hitting, thick-armored war-machine. When it was developed, it was so immediately intimidating to Nod that Kane specifically targeted their production facilities to keep them off the battlefield. The two giant tank cannons are its most obvious threat, but it is also armed with rocket pods to deal with smaller targets. The most important aspect of the Mammoth is the extremely heavy armor which provides a level of battlefield resiliency unrivaled by anything seen in the Tiberium Wars.
More details on EA's
C&C 3 page. There's some new concept art and renders available on that page. It's good to see that they are at work, and will be showing more as the summer goes on. It does look, however, as if the community summits have been pushed back a bit.
Last edited by Mike on Saturday, July 22, 2006 at 12:28:41 AM.