C&C Labs News Wire

— Monday, November 29, 2004 —

Posted By: Renaissance at 9:56:54 AM ET

Milestones in the CnC communities

It’s a time to celebrate as some milestones have made in the CnC community. Not long ago Generals World celebrated 4 million hits, and the fever is spreading as CNCWorld completes its fifth year on the web; an ironic note to that effect, CNCWorld is amidst a host change and therefore is temporarily offline. They do however have a contest with the prize being a Generals T-shirt. Click here for more info.

CnCSource has successfully changed servers to increase speeds for lower end modems. As well they are adding to their C&C3 gallery. Head on over and check it out.

Also, the Cold War Crisis website is celebrating 100,000 hits. This just goes to show that the Generals communities are still alive and kicking.

Good work guys.
Last edited by Blbpaws on Monday, November 29, 2004 at 3:13:20 PM.

— Saturday, November 27, 2004 —

Posted By: Renaissance at 8:45:21 PM ET

Scud Bug Petition

In what seems to be the height of CNC inactivity on EA’s part, fans alike are coming together in the hope of making a difference. Yes, the time has come to ask EA to own up to its negligence and repair the notorious Scud Bug. The following is a link to an online petition asking EA to acknowledge and fix the problem; is that too much to ask?


Remember that there is strength in numbers and it’s at times like these that the CNC community must work together.

*** the aforementioned petition is not affiliated with Generals World
Last edited by Renaissance on Sunday, November 28, 2004 at 1:46:53 AM.

— Thursday, November 25, 2004 —

Posted By: Blbpaws at 2:15:20 PM ET

Happy Thanksgiving to all the visitors!

On behalf of all the staff at CNCGeneralsWorld.com, I'd like to say Happy Thanksgiving to all our visitors out there. One of things we at GeneralsWorld are thankful for are the great fans we have. As Luckie said only a couple days ago, it's great we can get together and talk.

Enjoy the holiday!

— Wednesday, November 24, 2004 —

Posted By: Blbpaws at 2:33:05 PM ET

Community News

Couple items from around the Community:
  • CNC DEN has new maps and replays. Give them a look!
  • PlanetCNC reports that althought Westwood Online (WOL) was offline recently, it has now come back online. EA has made no comment on this issue.
  • The Defcon mod has been released! Give it a try!

That's all for now.

— Wednesday, November 24, 2004 —

Posted By: Blbpaws at 2:22:11 PM ET

New Poll and Poll Results

Yes, yes, I know. It's been a while. Still, there are only 24 hours in a day...

The results from last week:
Should game designers be compensated for overtime work like other fields? EA says no...what do you say?
Only during the last big crunch

Total Votes: 47

Certainly seems like the overwhelming majority said "Yes." I agree, but apparently EA doesn't....Thanks to all 47 of you who voted!

— Sunday, November 21, 2004 —

Posted By: Luckie at 8:09:13 AM ET

Special Thanks.

I'd like to take a moment to recognise the people the make this site what it is. Without them, this site just would be... this site. First off, thanks to all of our staff for being here to make this possible and thanks to all of our visitors who just keep coming back for more. Thanks to all of our incredible (and unique) forum goers. As this site reaches 4 million hits, I realize that what the CNC Community has is something special. We can get together, put differences aside and talk. The Hacker's Manifesto says it best:
We exist without skin color, without nationality, without religious bias...
See you all at 5 million ;)

— Saturday, November 13, 2004 —

Posted By: Blbpaws at 6:59:31 PM ET

New Poll, Poll Results, and EA in court?

I added a new poll this for this week. I decided to change things up a bit and ask a question not directly related to CNC, and I'm interested to see what the community's take on it is...the less money EA has to pay the designers, the more money they have for improving the game, but I think that the designers also should be paid and compensated fairly.

Here are the results from last week's poll:

Do you still play Renegade?

Total Votes: 49

Thanks to all 49 of you who voted!

Since I have the chance, I might as well update ya'll on the recent happenings in the community:
  • Related to this week's poll question, a person named "EA Spouse" has posted an article about her and her husbands experience with EA.
    Our adventures with Electronic Arts began less than a year ago. The small game studio that my partner worked for collapsed as a result of foul play on the part of a big publisher -- another common story. Electronic Arts offered a job, the salary was right and the benefits were good, so my SO took it. I remember that they asked him in one of the interviews: "how do you feel about working long hours?" It's just a part of the game industry -- few studios can avoid a crunch as deadlines loom, so we thought nothing of it. When asked for specifics about what "working long hours" meant, the interviewers coughed and glossed on to the next question; now we know why.
    I've read the article, and she makes some good points. Also, word is leaking out that EA is being sued in a class action lawsuit for similar offenses. Get the article here.
  • CNC Den has new maps, as always.
  • CNCNZ is asking for new staff members. If you think you can help out, send 'em an e-mail!
Last edited by Blbpaws on Sunday, November 14, 2004 at 12:01:07 AM.

— Monday, November 8, 2004 —

Posted By: CommieDog at 3:40:25 PM ET

Generals Real Threat Hotfix Released

After receiving several error reports concerning the B-2 Sortie added to Colonel Burton in Real Threat, I investigated the issue.  I have since identified the piece of code that causes the problem.  Thus, I have released a hotfix to the issue for standard Generals players that should allow them to use the B-2 Sortie properly.  Follow this link to the forum topic with the hotfix available for download: http://www.cncgeneralsworld.com/forums/topic.asp?TOPIC_ID=4605

Note: This hotfix is for NORMAL GENERALS ONLY.  IT WILL NOT WORK FOR ZERO HOUR.  This issue has already been addressed in the Zero Hour port and does not need the hotfix for the B-2 Sortie to function properly.

— Sunday, November 7, 2004 —

Posted By: Mike at 7:10:00 AM ET

New Advanced AI Mod Version

Zero Hour Advanced AI ModI'm pleased to present to everyone this Sunday a brand new version of the Advanced AI Mod for Zero Hour - version 0.95. This latest version features numerous bug fixes for the AIs for Generals that have already been modified, as well as new modifications for four Generals. You can download the latest version of the mod here.

Currently, the following "Hard" difficulty level skirmish AI Generals have been modified by the Advanced AI Mod to be more challenging:

  • USA Air Force
  • USA Super Weapons
  • GLA Demolition
  • China Nuclear
  • China Infantry
  • China Tank
  • USA Laser
  • GLA Stealth
  • GLA Toxin

Generals at the top of the list perform best.

The Advanced AI Mod is nearing its final stages of development for within the foreseeable future, as the author, Lion, will soon be moving on to other endeavors.

If you have any questions, comments, or bug reports related to the mod, then be sure to post them in the Advanced AI Mod Support Forum.

For more information about the mod, please visit the Advanced AI Mod webpage.

— Saturday, November 6, 2004 —

Posted By: Blbpaws at 11:39:54 AM ET

Community Roundup

Been a long time since we had a community news update...

Current News:
  • CNC DEN has new maps, as always, as well as a "Art of Defense" mission.
  • Planet CNC has updates on a number of Renegade mods, as well as news that the mod An Act of War has moved to Derelict Studios saying:
    An Act of War has enjoyed almost a year of GREAT hosting at PlanetCNC, but it's time to move. PlanetCNC took An Act of War in back when it was a tiny mod with just a few team members. Under PlanetCNC, An Act of War grew in quality and size, eventually becoming a total conversion and reaching our first release. Along the way, Dario and various other staff members have shown a great interest in An Act of War, offering ideas, help with the site, PR, and even personally bug testing! In fact, the reason we're leaving has nothing to do with hosting at all. Derelict Studios has offered us a unique working environment for mod creators that they're trying out, and I'd like for us to be a part of that. And so, it's time for us to say goodbye. As team leader of An Act of War, I'd like to thank you guys for the great hosting, support, and overall friendliness shown during our time here!
  • Right here at GW, All-Stars has reached the internal Alpha stage. This means it will be much easier to get screenshots and more PR goodies for the fans. Also, will we be needed Beta testers when we reach that stage? Stay tuned...;)
That's all for now...
Last edited by Blbpaws on Sunday, November 7, 2004 at 11:55:12 AM.

— Saturday, November 6, 2004 —

Posted By: Blbpaws at 11:12:41 AM ET

A Rant and a New Poll

The following is a Blbpawsian rant that is not condoned by anyone else at GW:

"I really am disppointed by the number of votes we're getting on these polls. I usually have the polls up for at least a week, and if we get 31 votes, that's barely 4 votes a day. If you visit the front page of GW, check out the poll question. They're all related to CNC or GW, and I aim for them to have some sort of conclusion that can be drawn. Please, just give it a try; it's not that hard and it will help the site. Plus, it's a space where you fans can let your voices be heard!"

On to the results from last week:
CNC 3 info has been silent for a while...This means:
It's being worked on, but it won't be a priority till after BFME is released and patched.
It's never coming out...

Total Votes: 31

Thanks to all 31 of you who voted! Also, be sure to send your poll question ideas to Blbpaws@cncgeneralsworld.com.