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How to convert Generals Skirmish maps to Zero Hour AI Playable
Private Joined: 6/27/2021(UTC) Posts: 1
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Hi, i didnt find this specific topic anywhere, so i started this thread. I downloaded some Custom Maps from this website and wanted to play them with Zero hour. for example "Defcon 51 XL G" http://www.cnclabs.com/d...ads/details.aspx?id=2637 I have niticed, that the AI doesnt start to build in this Map and realized if i set the AI to the standard Generals it Works but not with the spezialized Generals. Of course it wouldnt work, since its a generals map. i found a post somewhere stating to make a box covering the complete Map and naming it "Skirmisch World" also to go to "Edit Player List" and "add skirmish players", what i also did. The AI still doesnt work. is there a tutorial somewhere what has to be changed, when converting a Generals map Ai playable to a Zero hour Map AI playable? or can somebody give me a list of changes wich need to be done? thx
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General Joined: 3/8/2016(UTC) Posts: 1,156 Thanks: 312 times Was thanked: 185 time(s) in 149 post(s)
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if the map spawn point space is too small the ai wont simply build -- if you want a more clear chat go to worldbuilder discord |
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How to convert Generals Skirmish maps to Zero Hour AI Playable
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