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Offline Viper314  
#1 Posted : Saturday, April 14, 2007 2:55:05 PM(UTC)
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This replay involves the Scrin mothership and some scrin buzerds... How to take out your aponout fast... watch replay buzerd bomb... SWEET!!!


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Offline incia  
#2 Posted : Saturday, April 14, 2007 3:41:22 PM(UTC)
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Just saw that... the whole replay too.

The Scrins partner is a total n00b, he tries to do that same thing twice and fails, made me laugh.
Offline Luckie  
#3 Posted : Saturday, April 14, 2007 3:41:59 PM(UTC)
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How does that work? lol.
Offline incia  
#4 Posted : Saturday, April 14, 2007 3:46:45 PM(UTC)
incia
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Luckie wrote:

How does that work? lol.


Plant one Work hole.
Train 100 Buzzers.
Summon Mothership.

Shoot on the ground with your Mothership.
Your Buzzers get effected but don't die directly.
Send your Buzzers through the Worm hole to the enemy base.

Buzzers die and give away the chain-reaction.
Levels the enemy's whole base.
Offline Firion Corodix  
#5 Posted : Saturday, April 14, 2007 9:14:41 PM(UTC)
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Lol. thats just an evil tactic..
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Offline randomperson  
#6 Posted : Sunday, April 15, 2007 12:20:48 AM(UTC)
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anyone used it online yet?
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Offline ThunderBolt  
#7 Posted : Sunday, April 15, 2007 1:21:16 AM(UTC)
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Haha! That is too leet.
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Offline incia  
#8 Posted : Sunday, April 15, 2007 7:21:33 AM(UTC)
incia
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They should take away the affection to infantry units and tanks, and make the chain-reaction only affect buildings.
Offline ThunderBolt  
#9 Posted : Sunday, April 15, 2007 7:39:26 AM(UTC)
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Prehaps, althouhg when done without this tactic it makes it very difficult to get the mothership actualy above the base, so it deserves the amazing firepower it posseses.
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Offline fleetatks  
#10 Posted : Sunday, April 15, 2007 3:13:45 PM(UTC)
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Seems like its the equivalent of chronosphering demo trucks or terrorists inside flak tracks from RA2/Yri.
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Offline MicScoTho  
#11 Posted : Sunday, April 15, 2007 3:55:40 PM(UTC)
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Fleetatks wrote:

Seems like its the equivalent of chronosphering demo trucks or terrorists inside flak tracks from RA2/Yri.
Except that that required the use of two sides, not just one, and it didn't result in a chain-reaction-of-doom that (almost) inevitably destroys an entire base.

I'm pretty sure the designers didn't realize that this could happen, so I'll call it an exploit.

Note: apparently it works with other units besides buzzers as well.
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Offline incia  
#12 Posted : Sunday, April 15, 2007 8:59:26 PM(UTC)
incia
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Posts: 1,602
Location: Sweden

MicScoTho wrote:

Fleetatks wrote:

Seems like its the equivalent of chronosphering demo trucks or terrorists inside flak tracks from RA2/Yri.
Except that that required the use of two sides, not just one, and it didn't result in a chain-reaction-of-doom that (almost) inevitably destroys an entire base.

I'm pretty sure the designers didn't realize that this could happen, so I'll call it an exploit.

Note: apparently it works with other units besides buzzers as well.


Buzzers is just the cheapest example "200$". It works with every infantry/unit in the whole game.
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