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pablodalma Offline
#1 Posted : Tuesday, June 28, 2022 3:09:15 PM(UTC)
pablodalma
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Joined: 7/27/2021(UTC)
Posts: 8

I'm trying to use Blender with a Plugin to export to W3D extension to create the models. It has some problems, possible bugs but I'm trying to work them around. Now when I export a model with textures, I thought may be the textures got bundled together with the object, but apparently not, since I dont see the textures in the game. Is there a way to reference or bundle these textures in the 3d models or it's imposible and I have to add the details of the models through the non texture options Blender gives me?

Edited by user Tuesday, June 28, 2022 3:11:32 PM(UTC)  | Reason: Not specified

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flipkarts Offline
#2 Posted : Friday, July 1, 2022 5:55:14 AM(UTC)
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AdrianeMapMaker Offline
#3 Posted : Sunday, July 3, 2022 8:50:54 PM(UTC)
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@pablodalma -- try asking nls discod server, it currently have people that mod the game, naturally there will be people that also uses blender in there
A part of ZH worldbuilders map making community
https://discord.gg/tJ6zyGb






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