The long-awaited newest version of the Advanced AI Mod for Zero Hour has arrived! Version 0.6 (beta) of the
Advanced AI Mod for Zero Hour has just been released! Lion, the mod's author, has been hard at work largely rewriting much of the AI scripting himself. In this version,
several bugs, as well as a few
major ones, have been fixed. In particular, before the AI would not build a base if the starting money for a game was greater than 10,000 - now it will.
Version 0.6 of the Advanced AI Mod can be downloaded
here.
The Airforce General has also been greatly improved, along with a number of other fixes to other Generals. For more detailed information on what's new in this latest version, please visit the
Advanced AI Mod page.
Remember, this mod only affects the Hard computer players in Zero Hour (not the Easy and Medium difficulty levels).
On behalf of the rest of the Generals World staff team, I'd like to thank
Lion for his continued work on this mod. I'd also like to thank the members of the beta testing team, without whom many bugs would have gone unnoticed. If you find a bug in the mod or would like to be part of the beta testing team, please visit the
Advanced AI Mod Forum.
Last edited by Mike on Friday, June 18, 2004 at 8:05:46 PM.