C&C Labs News Wire

— Monday, August 7, 2006 —

Posted By: Mike at 6:40:38 PM ET

You Wanted Maps...

... so we're giving you maps.  Over the past week, three new Zero Hour maps were added to our downloads section.

Omaha Assault v1.0
Max. Players: 3
Type of Map: Multiplayer
From the Author: This is a 2 vs. 1 Multiplayer only map. Skirmish is available sometimes and not at other times. Not recommended for skirmish use, as the AI on one side cannot reach the other side of the map. Full Details available in the .txt file included.


Four Circles

Max. Players: 4
Type of Map: Skirmish
From the Author: Nice basic map with lots of stuff to play with. 1 Oil Tech in each base; another 6 in the middle. Each base has a bottleneck entrypoint, but it is possible to attack from behind with certain units. Great fun with a few friends. Also my first map.

Face to Face
Max. Players: 2
Type of Map: Skirmish
From the Author: Face to Face was designed to get the action started right away. There is only one way to the opposing base, so you can focus all your funds into an attack force, instead of defence. Each player has two oil derricks to capture and one supply crate (marked on radar). there is more than enough room to build and the AI attacks fast.



We also added one map for the original Generals:

de_dust

Max. Players: 2
Type of Map: Multiplayer
From the Author: This is a remake of de_dust the most famous Counter-Strike map. It's not a serious gameplay map. more like a fun map ^^ the starting positions are at the T and CT spawnpoints and the extra supplies are at the bombspot.

You can download the Zero Hour maps above from our Zero Hour Maps section and the Generals map from our Generals Maps section.  If you're a map author and would like to submit your map to Generals World, head on over to our Submit a Map page!  (Note that an error on the Submit a Map page has recently been fixed.)
Last edited by Mike on Monday, August 7, 2006 at 10:49:23 PM.

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