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Description
Remake of an old Red Alert 2 map 2v2 1v1 land small
File Size: 619.2 KB        File Type: .zip
Max Players: 4
Author: nPoTo   
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6141 downloads

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Description
This one is my 4th map and it was originally designed for Mission-like scripted gameplay but due to hard modding issues, I'm releasing this one with scripts-free Skirmish Gameplay.
This map was also a participant of CnCMaps.com Command & Conquer Map Competition.
About Gameplay: This one is about pure team play. Two land masses represent each team and are separated by river. Small island town located in the centre of the map, it has a Veteran Academy and expansions and the two land masses are connected by bridges. There are also remote ocean islands with Expansions and Oil Derricks to diverse and protract the gameplay. There are even more terrain features I implemented, which you may find during match play.
Both team mates start close to each other: one on the cliff with no direct base entrance and 2 Ore Nodes and the other one - down the valley with head entrance including a beach. So basically this player will have his hands full defending, but he has 3 Ore Nodes available instantly with no expansion needed. Be aware though, that this player has no nearby expansions. (after all, having 3 Refineries is a decent handicap)
IMPORTANT: Due to the specifications of this map it is strongly advised that it should not be played as 4 players FFA. (no teams)
File Size: 656.8 KB        File Type: .zip
Max Players: 4
Author: Acid_Cr@sh   
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57008 downloads

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Tag Map

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Moscow Madness is a four player symmetrical map with three or four expansion points located in a variety of places nearby.
Each base has several points of entry, two by land and two by water. The only way to access the other half of the map is via the main bridge running from North to South, but as you reach the centre island you will notice that if the bridge is destroyed yours forces will be trapped, unless they are amphibious. The centre island has four ore nodes as well as two oil derricks, which means that this area is well worth securing. There are also 2 oil derricks on each of the smaller centre islands, with 2 ore nodes nearby, and another 1 located to the East and West.
File Size: 466.2 KB        File Type: .zip
Max Players: 4
Author: Clone11b   
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46071 downloads

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The idea behind this map was to say that this is part of the fortress that would be the place to hold the Japanese soil that the emperor insisted should be carried around for him, for when he has to visit the fortress.

Battlebase X is a 4 player map with each player starting in the corners with a nearby expansion on the water. Between each of the starting locations are plenty of structures for garrisson purposes, along with Ore Nodes and Tech structures. The middle X island contains 4 Oil Derricks, and 4 Observation Posts, along with 2 extra Ore Nodes.

Enjoy
File Size: 322.5 KB        File Type: .zip
Max Players: 4
Author: Clone11b   
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25706 downloads

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Tag Map

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City Under Siege is a 4 player map without any water, originally made for Red Alert 2. Players won't need to move very far to expand to other Ore Nodes, as these are mostly located near your starting positions. The map has plenty of buildings to garrison and both sides of the map are separated with a wall, which has 3 points of entry to the other side. Naval Yard construction is disabled.

The download for this map also includes a second Infantry only version (excluding Rocket Angels) for an all-out ground assault.
File Size: 418.6 KB        File Type: .zip
Max Players: 4
Author: Clone11b   
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65009 downloads

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Tag Map

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This map is a 2v2 player Skirmish map. There's Ore a-plenty and many Oil Derricks to ensure that finances are kept to reasonable levels. The terrain on each side of the river is set at 3 levels. The highest levels are where the player bases are sited, dropping down to a second level and then a third by means of ramp access. Players begin with 3 Ore Nodes with 4 others for expansion into the river, where it is possible to build a Navy if desired. The Capture & Defend points are obviously at each bridge-end, but there are 2 small Island Fortresses at top & bottom of the map, which offer additional assets when captured.
File Size: 507.1 KB        File Type: .zip
Max Players: 4
Author: Gren   
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26383 downloads

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Tag Map

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A large symmetrical 4 Player map with a Central Island Fortress. Players start with 2 Ore Nodes but can easily & quickly expand. You should not run out of cash to build your forces if you mine properly and capture the other resource units. Be aware of attack from the left and right sides of the map, the long pathways are accessible.
File Size: 146.4 KB        File Type: .zip
Max Players: 4
Author: Gren   
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36957 downloads

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Tag Map

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Central Conflict was a map originally designed for RA2 by Klipschmn. There are a few restrictions within RA3 WB, which didn't allow a more accurate representation of Klipschmn's original map, however, I think the present tools have allowed for some surprises and defendable assets within this Redux.
File Size: 563.4 KB        File Type: .zip
Max Players: 4
Author: Gren   
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24240 downloads

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Tag Map

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Name: Dutch Courage Players: 2 - 4 (Skirmish/Multi) Ore Nodes: 16 oil Derricks: 2 Observation Towers: 2 Other Tech Structures: 2 Made By: Clone11b This map is set in Amsterdam. Each player starts with the usual 2 ore nodes and 1 nearby expansion. There are 4 access points to each of the 4 player positions, 2 by bridge and 2 by water. The only way to manoeuvre naval units around will be to destroy the bridges.
File Size: 1 MB        File Type: .zip
Max Players: 4
Author: Clone11b   
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