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Description
After losing their final base in Asia to the Chinese, The GLA were desperate to win the war, so some of Dr.Thrax's
former scientists created a deadly virus that turned humans into zombies when absorbed into their bodies. This
virus was dumped into the world's water supplies.
One year after this, Earth has become populated with mindless, flesh-eating zombies with only a few instincts; eat,
kill, multiply. Few people remain that have not become one of the zombies, Colonal Burton and his team are trapped
in Generic City 133, and must locate the local airfield and escape...
File Size: 118.9 KB        File Type: .zip
Author: Gameanater   
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This is a normal C&C Generals:Zero-Hour:Skirmish map but has 3 ways you can play.
Assault [Hard], Recon [Medium] or Covert [Easy]

If you choose Recon or Assault, Col.Burton can enter & exit a vehicle for a short time, which prevents the road patrols discovering his true identity and calling in re-inforcement teams.

The experience bar on the right, has been turned into a level up meter.(Max.Lvl:20)
Units are available for collection at different levels.

Enter the enemy base at the front gate.
The bottom left of the map evades stealthed van patrols.
The heavily numbered enemy thins out if you persist.
Gain time by getting drones to a beacon by chasing you.
File Size: 196.5 KB        File Type: .zip
Author: sledger888   
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Your mission is to destroy the GLA's main base around the Iran/Afghanhistan border. you control team S.O.F (Special Overlord Force) as you destroy the GLA. Can you complete the Overlord Quest?

the uranium shells and nuclear tank upgrades are avalable in the propaganda center.
you will have to purchase the radar upgrade and the overlord upgrades (i would suggest the gattling cannon and propaganda tower upgrades).

if their are any problems, your'e lying (jk) please let me know and i can fix them.

dont forget to check out my other maps at: http://www.cnclabs.com/maps/generals/maps.aspx

Special thanks to: i^love^mixery, DecliningAtom52, newnightmare, Lithium and Annihilationzh.
File Size: 59.1 KB        File Type: .zip
Author: SUPER-G   
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Unfortunately the developers of CnC Generals Zero Hour didn't make a challenge against Infantry and Demolition General... so I just thought I might help out! This is a challenge against a talking Infantry General, with a self-made AI. Hope you like it! To play this mission, extract all the files to your Zero Hour Maps folder. Then, select the mission you want to play under skirmish. The mission comes in several flavors: easy, medium, and hard, and you can choose to play against the Infantry General as any one of the other generals.
File Size: 6.5 MB        File Type: .zip
Max Players: 1
Author: vocux   
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In keeping with the Mission Impossible theme you start as a lone agent and pick the mode in which the game begins. "Your mission, should you choose to accept it", is to retake control of the land known as "Stone Tree" named for the bizarre sculptures placed around the land by the native people.

After the intro movie you are dropped off by a hovercraft on the shores of Stone Tree facing a heavily patrolled jungle area. Just past the jungle to the West you'll find the small American base, which was badly damaged by GLA forces. Once you get to the base you'll be facing an enemy base approximately ten-times the size of your base. All teams for the enemy are built and not spawned but with a base this big, you'll have your hands full. A number of twists are built in to make things interesting, like support teams, sneak attacks and a temple attack. If this isn't enough, an even bigger enemy will need to be dealt with after taking out the first enemy base. Expect very hard opposition and several hours of game play at the very least. Good luck.
File Size: 293.4 KB        File Type: .zip
Max Players: 1
Author: Drummin   
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Single player mission for Zero Hour 1.04.

You don't have much money so you have to capture prisoners for ransom.

Use your prison to build POW trucks. The POW trucks are affected by these upgrades:

Flashbang: Gives the POW truck a tranquiliser dart weapon that makes enemy infantry surrender to you. You can then collect their ransom money using the POW truck and bring it back to the prison to deposit it there.

You can switch between this dart weapon and a general purpose machine gun.

AP Bullets: machine gun does 25% more damage.

Camo Netting: This will not stealth the POW truck but it enables it to disguise as a vehicle, like a bomb truck.

The POW truck has 6 transport slots for infantry or vehicles, useful for smuggling units into the enemy base when his patriot batteries have been sabotaged.

Hints: when you cross the bridge to the enemy side of the river, the enemy attacks on your base become stronger.

There are some hidden goodies around the map, try garrisoning buildings to look for them.
File Size: 140.3 KB        File Type: .zip
Max Players: 1
Author: beng   
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Scenario: The map is set in between Zero Hour GLA missions 3 (On the Waterfront) and mission 4 (Jarmen Kell and the Forty Thieves). Intro map provides mission background information.
Briefing: My General, we have dealt a fatal blow to the US Mediterranean fleet by sinking their aircraft carrier, USS Reagan, off Matala, Crete. However, Jarmen Kell and some of our operatives were captured by the enemy in that operation, and they are being taken via CIA plane to Guantanamo Bay, Cuba.
File Size: 1.2 MB        File Type: .zip
Max Players: 1
Author: beng   
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