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Description
In keeping with the Mission Impossible theme you start as a lone agent and pick the mode in which the game begins. "Your mission, should you choose to accept it", is to retake control of the land known as "Stone Tree" named for the bizarre sculptures placed around the land by the native people.

After the intro movie you are dropped off by a hovercraft on the shores of Stone Tree facing a heavily patrolled jungle area. Just past the jungle to the West you'll find the small American base, which was badly damaged by GLA forces. Once you get to the base you'll be facing an enemy base approximately ten-times the size of your base. All teams for the enemy are built and not spawned but with a base this big, you'll have your hands full. A number of twists are built in to make things interesting, like support teams, sneak attacks and a temple attack. If this isn't enough, an even bigger enemy will need to be dealt with after taking out the first enemy base. Expect very hard opposition and several hours of game play at the very least. Good luck.
File Size: 293.4 KB        File Type: .zip
Max Players: 1
Author: Drummin   
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Description
Single player mission for Zero Hour 1.04.

You don't have much money so you have to capture prisoners for ransom.

Use your prison to build POW trucks. The POW trucks are affected by these upgrades:

Flashbang: Gives the POW truck a tranquiliser dart weapon that makes enemy infantry surrender to you. You can then collect their ransom money using the POW truck and bring it back to the prison to deposit it there.

You can switch between this dart weapon and a general purpose machine gun.

AP Bullets: machine gun does 25% more damage.

Camo Netting: This will not stealth the POW truck but it enables it to disguise as a vehicle, like a bomb truck.

The POW truck has 6 transport slots for infantry or vehicles, useful for smuggling units into the enemy base when his patriot batteries have been sabotaged.

Hints: when you cross the bridge to the enemy side of the river, the enemy attacks on your base become stronger.

There are some hidden goodies around the map, try garrisoning buildings to look for them.
File Size: 140.3 KB        File Type: .zip
Max Players: 1
Author: beng   
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Description
From the Author:
Single player mission for ZH which replicates the early CnC games method of building using an MCV and construction yard.
File Size: 132.4 KB        File Type: .zip
Max Players: 1
Author: beng   
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15103 downloads

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From the Author:
Based on air force general's challenge map. USA versus Grainger. Flak firebases, stragegy centre barrage, tomahawk storm, A-10 with cluster bombs, air launched cruise missiles, napalm auroras.
File Size: 248.4 KB        File Type: .zip
Max Players: 1
Author: beng   
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Tagged as: Spacious
Sneak Attack
Description
From the Author:
This is a remake of the Zero Hour GLA #5 mission. This time you play as the USA against the combined GLA and China forces.
File Size: 788.4 KB        File Type: .zip
Max Players: 1
Author: 12kill   
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Scenario: You are given new prototype secret weapons to test in battle conditions: The MLRS scudstorm launcher vehicle, Cruise Missile launcher, and Ordos Deviator. You face a GLA enemy equipped with pirate boats, and you have a hovercraft at your disposal. Funding comes from a lucrative detention centre but it must be repaied before you can harvest funds from the prisoners.
File Size: 91.1 KB        File Type: .zip
Max Players: 1
Author: beng   
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Description
China Mission 7 (Nuclear Winter) from Generals, modified for Zero Hour, with a couple of new units added in. You play as a Nuke General and the GLA will use new zero hour units and tactics. You get Super Lotus and China Secret Agent hero types.
File Size: 355.6 KB        File Type: .zip
Max Players: 1
Author: beng   
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Briefing: General Alexander, intel reports that the GLA have stolen equipment from the Khazakstan state circus, and also agricultural aircraft from cotton farms near the Aral sea. They also raided General Shi-Tao's base to the south, and stole a consignment of Overlord gattling cannons before the Chinese could mount them on their tanks. We do not know what they have done with this equipment. It is up to you to defeat the GLA in this region and demonstrate that America is the only superpower in the world.
File Size: 389.6 KB        File Type: .zip
Max Players: 1
Author: beng   
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Description
Scenario: The Americans have invaded Iran and have captured the coastal city of Bushehr. The GLA only have a few buildings left in a small base and no room to build more, but they have some new secret weapons up their sleeve.
File Size: 204.8 KB        File Type: .zip
Max Players: 1
Author: beng   
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Description
Scenario: The map is set in between Zero Hour GLA missions 3 (On the Waterfront) and mission 4 (Jarmen Kell and the Forty Thieves). Intro map provides mission background information.
Briefing: My General, we have dealt a fatal blow to the US Mediterranean fleet by sinking their aircraft carrier, USS Reagan, off Matala, Crete. However, Jarmen Kell and some of our operatives were captured by the enemy in that operation, and they are being taken via CIA plane to Guantanamo Bay, Cuba.
File Size: 1.2 MB        File Type: .zip
Max Players: 1
Author: beng   
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