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Description
have you ever wanted a smaller, cleaner and a much more balanced version of twilight flame? no? well here you have it anyways.
this map is 300x300 compared to 460x480 of TF, all functioning items are placed using the location tool so it's perfectly symmetrical.
great map for a fairly quick 4v4.

Date submitted: 7/28/2023
Date reviewed: 7/29/2023
File Size: 98.2 KB        File Type: .zip
Max Players: 8
Author: deadsea   
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8327 downloads

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Description
Dynamic 4v4 map similar to twilight flame with a twist, the dams can be destroyed to flood area next to it with oils blocking access to it, but at the same a new access will open where the water was that will also have more resources hidden under it.
also around 25min into the game the weather will change and it will start to rain, a minute later the dams will get damaged from the rain allowing them to be easily destroyed if they are still alive.


Date submitted: 7/28/2023
Date reviewed: 7/29/2023
File Size: 174 KB        File Type: .zip
Max Players: 8
Author: deadsea   
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8503 downloads

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Description
Balanced, tactical and symmetrical.


Date submitted: 7/5/2021
Date reviewed: 7/8/2021

File Size: 81.1 KB        File Type: .zip
Max Players: 8
Author: FurkanAdmin   
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22639 downloads

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Tagged as: Symmetric
Common Area
Description
Designed for friends gathered in the same area to fight in pairs

Date submitted: 6/14/2021
Date reviewed: 6/15/2021
File Size: 40.4 KB        File Type: .zip
Max Players: 8
Author: byzulum   
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18995 downloads

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Description
This is a twisted 8 Player FFA Map. The shape opens new opportunities on strats.

Date submitted: 3/18/2021
Date reviewed: 3/26/2021
File Size: 198.5 KB        File Type: .zip
Max Players: 8
Author: El_Chapo   
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19481 downloads

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Tag Map

Description
The map has the look of Defcon 6 Map, but this is for 8 player! Optimized for FFA games and 2v2v2v2 games.
This map is also provided to you freely and you can use it without problems from any side to make your own edition out of it.
It is for the community! :) Have fun!
Concerns to: contact@generals-maps.com



Date submitted: 10/8/2020
Date reviewed: 10/9/2020
File Size: 392.6 KB        File Type: .zip
Max Players: 8
Author: El_Chapo   
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20836 downloads

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Tag Map

Description
Updated version of the 8 players 4 vs 4 Tournament Archipelago map I've uploaded before.

The biggest change is a middle: the lake in the center have been removed so the players are separated by one big connector instead of thinner two.

Also, I've placed a 90000$ supply dock in the center in addition to 10 supply piles and 4 oil derricks so if your team is holding the middle, you're probably gonna win :D

A lot of minor changes such as ruins and fixed bridges.
Cars in the middle have been disabled to avoid early game dozer hunting (you still can put terrorist inside car, but it no longer controllable.

By the way, in description of original map I've mentioned that it's inspired by Tournament Desert map. OMG, I wanted to say Tournament Island, I'm sorry about that :D

Date submitted: 5/18/2020
Date reviewed: 5/18/2020
File Size: 337.4 KB        File Type: .zip
Max Players: 8
Author: Haubibban   
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18854 downloads

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Tag Map

Description
The first map I've ever uploaded. AI supported. Have fun!

PS. I'm not a fan of Justin Bieber. But he's okay.
File Size: 79.5 KB        File Type: .zip
Max Players: 8
Author: peanuts25   
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33187 downloads

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Description
From the Author: This map is the ultimate in building-crashing, tower-smashing warfare. The map is divided down the center by a large Middle-Eastern city, which is located atop steep cliffs with only three access routes on either side. With a surplus of supply crates and tech buildings situated in the heart of this dusty metropolis, he who controls the city will almost inevitably dominate the battlefield. I worked very hard on this map to provide players with numerous strategic opportunities. Despite all the advantages that the city provides, trying to remain in control can be quite difficult. The city is littered with countless low-armored towers which, when destroyed, can collapse and single-handedly take down several buildings as well as anything else in its path (such as passing tank division, perhaps?). If a tower is fired upon from the correct angle, one can actually cause a devastating domino-effect of falling towers. (I know, maybe not that realistic, but come on, falling towers are so much fun!) In addition to these unstable spires, other buildings are also carefully placed to provide players with certain tactical advantages (I won't give anything away here; play the level and discover them yourself!). If all else fails and the enemy keeps pushing you back farther and farther, I set aside a small region of the map on each side of the city where players can make a "last stand." Here, rivers provide only a small bottleneck for incoming ground forces to pass through. As long as you have some spare funds, who knows how much havoc your remaining forces can wreak! Just be careful about building too close to those structures with the radiation symbols on the sides... I payed a lot of attention to artistic detail when I created this map. See if you can envision the purpose behind each aesthetic feature; try to picture the struggle U.N. forces are going through as they fight to remain in control of this hostile region.
File Size: 51.6 KB        File Type: .zip
Max Players: 8
Author: DoubleBET   
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