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Description
A Casino map for 5 players.

Map features:

- Casino! Put soldiers inside to get units or money! No stupid superweapons and special powers in Casino by the way.
- No Alpha Auroras, no SW, no Demo Upgrade
- Oil Derrick in the middle or at the player's base every 4 minutes
- Free unmanned 1HP Gattling Tank to prevent USA from stealing your supplies at the start. It will die at 2:30
- You can build secondary economy (Money Makers) only when Oil Derrick is in the middle!

Date submitted: 7/16/2020
Date reviewed: 7/20/2020
File Size: 119.4 KB        File Type: .zip
Max Players: 5
Author: Haubibban   
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7260 downloads

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Description
DESCRIPTION
For the first time, a real battle royale mode in generals. You have 1 infantryman and many neutral buildings at your disposal, entering which you will receive combat units. Save up your army and remain alone on the entire map, but be careful as the water level rises over time and you need to approach the center of the map so as not to lose your army.
PRESETS
To start a short introduction, the host must select the army of the GLA.
it is recommended to play with at least 4 players (for balance).
UPDATES
interface:
At the bottom left, you will see a timer, after which the water level will rise and flood everything to the next high platform.
After that, another timer will appear showing the number of waves at a given time.
equipment drops:
after each rise in the water level, drops with equipment in which you can sit will be dropped on the map. Therefore, it makes sense to keep the infantry near special zones, on which vehicles can fall. Drops of vehicles will not fall immediately to the center of the map, they will fall gradually near the water with a certain chance.
air strikes:
After the first wave, inclusive, airstrikes begin to be launched closer to the center of the map. The danger zone is only one circle. Also, the place where the artillery hits will be highlighted with a white beacon (as in multiplayer, only in white) After the disappearance of the lighthouse, artillery will immediately strike.

Also added sounds:
After the timer expires, there are 3 alarms after which the water level will rise.
sounds of rising water.
sounds of falling vehicles on the map.



Date submitted: 9/3/2020
Date reviewed: 9/5/2020
File Size: 282.9 KB        File Type: .zip
Max Players: 8
Author: cetx   
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18755 downloads

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Description
casino map, but in a reduced size.
You have one oil rig and one casino at your disposal.
If your oil rig is destroyed the casino will spawn faster.
The drops are the same as in the "casino by cetx 4 player tournament" map.

Date submitted: 8/30/2020
Date reviewed: 9/02/2020
File Size: 35.8 KB        File Type: .zip
Max Players: 4
Author: cetx   
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6841 downloads

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Description
casino again!
differences of this card:
eight players;
very large map;
four casinos (one for two players);
walls that disappear after 10 minutes that try to restrain players;
rich casino.
note:
the map is very unbalanced for many reasons and bugs that cannot be fixed (or I just didn't want to :)



Date submitted: 8/23/2020
Date reviewed: 9/02/2020
File Size: 225.7 KB        File Type: .zip
Max Players: 8
Author: cetx   
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12689 downloads

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Description
The map was converted, by me, from mission to 2 players map
Trust me it will be fun, especially that i have added many resources and funds and oil derricks
File Size: 332.8 KB        File Type: .zip
Max Players: 2
Author: Bob K Zein   
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16284 downloads

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Description
This is a rectangular, grassy 4 player map. The map is designed for 2v2. The Battlefield has 3 attack routes for each player defined by cliffs, the center path is overlooked by 2 civilian bunkers in between each base area on both sides, and 2 bunkers each side around the center of the map. There are plenty of supplies and a few tech buildings to capture. The map also includes a custom AI which improves the 3 vanilla factions.
Have fun!
Changes:
- Name change from "Tournament Wilderness"
- Center, Flank and BackDoor paths have been widened.
- Added Ambient sounds.
- Adjusted Tech buildings.
- Civilian bunkers are now guard towers, located so they can ideally cover both flanks that lead to each players outer perimiter. They are also alligned perfectly now.
- Removed the 2 small mounds in the middle to the left/right of each side, as a result the central route to each side is much wider.
- Removed the 2 Supply Docks in the middle of the map.
- Removed custom AI as it caused mismatches and it was too buggy.
- Minor terrain detail adjustments.
File Size: 325.8 KB        File Type: .zip
Max Players: 4
Author: niko1879   
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42232 downloads

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Description
From the Author:
2 supply docks for each player, 2 oils in middle, 1 oil refinery between players on top and bottom on both sides. Terrain: Map is divided by a small river and mountains. There are 5 ways to cross the river, 3 of which are large enough for a medium to big sized army. The other 2 ways are small bridges that you have to climb a small mountain to get to. In the middle of the map is a small mid-eastern village with the two oils. There is an even smaller and destroyed village in between the two mountains, located in the middle of the top and bottom players. Lots of open space and some sneak attack routes.
File Size: 135.1 KB        File Type: .zip
Max Players: 4
Author: Fleetatks   
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29054 downloads

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Description
This is a 4-player skirmish map made for Generals Zero Hour. The map is set in the morning and each two players on a team have their own side, designed to be East v. West. Their is reasonable amount of room to build. Each side is split into an island connected by at least two bridges, so there are two islands per side, or one island per player. However on the west side their is a small island that can serve as a strategic point if utilized. Each side has three oil derricks per player, and one oil refinery per player, plus one extra oil derrick for each side. The map contains 1130 objects, which may create lag. Waves exist but a machine needs to be at medium detail to see them. A detailed scripted video starts off the map, and shows the Chinese invasion of a GLA stronghold, in an untold location. The movie may contribute to lag.
File Size: 115.1 KB        File Type: .zip
Max Players: 4
Author: AH_Commander   
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36801 downloads

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Description
This map was a crazy idea of pure evil. You have to survive over 70 mines on this map and you only have 2 units, 1 Technical and 1 Paladin tank to take out the mines. You also have a free lotus for 55 secs but she’s evil. Nukes fire on her and if you let lotus live after 60 secs 50 nukes blow up in your base. Also if you leave your base by lotus she blows up your base and there's a real evil boss on the map if you kill evil boss well you don't want to know.

Reviewer Notes: Great Multi-Player only map with cool intro movie!
File Size: 66.7 KB        File Type: .zip
Max Players: 4
Author: E-3   
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25147 downloads

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Description
no Skirmish scripting what-so-ever. AI cannot work as i have not configured the map to contain AI. Four locations. One large city and three small towns of diffrent kinds. 1 port side town/industry. in the center is a small high plateu surrounded by water that holds bridges from all four corners. these corners that you start in are islands so that the possibility of blitzing is difficult to do.
File Size: 39.3 KB        File Type: .zip
Max Players: 4
Author: Kivey   
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36097 downloads

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