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Poll Question : who is your favorite general?
Choice Votes Statistics
  General Townes (laser) US army
13
12 %
  General Alexander (super weapons) US marines
19
18 %
  General Granger (air force) US air force
16
15 %
  General Juhziz (explosives) GLA scorpion cell
9
8 %
  Prince Kassad (stealth) GLA cobra cell
9
8 %
  Dr.Thrax (toxins)
7
6 %
  General Tao (nuclear weapons) PLA branch
13
12 %
  General Kwai (tanks) PLA branch
7
6 %
  General Fai (infantry) PLA branch
12
11 %
  Total 105 100%
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8 Pages<1234>»
neeszz Offline
#21 Posted : Monday, January 19, 2009 1:49:04 AM(UTC)
neeszz
Private
Joined: 1/19/2009(UTC)
Posts: 4
Location: Holland

iamcow wrote:
NUKE GENERAL imo. i mean, hes got fast tanks, good planes, cheap nukes... what more could you ask for??? boom boom boom cya superweapon general (btw shes worst in game)


Shock
She rocks, she owns nuke!
> 2500 for one particle canon (4:00 minutes)
> Aurora's
> Amazing defence against tanks and airplanes

And if you're nuke you need 3 nukes (6:00minutes) to destroy only one Scud-storm
with particle canon you need 2 for one ScudCool
FatalSwoop Offline
#22 Posted : Monday, January 19, 2009 5:34:52 AM(UTC)
FatalSwoop
Major
Joined: 9/27/2008(UTC)
Posts: 181
Location: London

Them ‘nuke’s is pathetic!!! man, One went off in my base the other day,, right in the middle of my 4 air fields!! and only ‘took out’ the GD patriot in between them,,, lol

One patriot, even I had to blast that one,,,!

Players should only fear there impact on units around base and not building,,,,

Oh yae all units were evacuated prior to the launch and ‘hold the line’ was initiated,,, as part of my TECstar fallout plan

FS XV// 020
TECstar operates within the shadow of FatalSwoop!! Making its tactical line up highly Fatal and oh so Swooping,,,

FaTalSwoop XV// 003

Real time tag,. made on location at Fallen Empire... destroyed 2 GLA armies using 9 ground units ( no loses )and a constant bombardment of Air,,,,
krit Offline
#23 Posted : Monday, January 19, 2009 6:09:01 AM(UTC)
Krit
Commander in Chief
Joined: 4/15/2004(UTC)
Posts: 2,200
Location: Gensokyo

Was thanked: 11 time(s) in 10 post(s)
Considering your 4 airfields probably has up to 16 Auroras on them I would consider that a pretty sweet deal.
FatalSwoop Offline
#24 Posted : Monday, January 19, 2009 6:13:25 AM(UTC)
FatalSwoop
Major
Joined: 9/27/2008(UTC)
Posts: 181
Location: London

fatalswoop wrote:
Oh yae all units were evacuated prior to the launch and ‘hold the line’ was initiated,,, as part of my TECstar fallout plan


lol

TheSwoopLad
TECstar operates within the shadow of FatalSwoop!! Making its tactical line up highly Fatal and oh so Swooping,,,

FaTalSwoop XV// 003

Real time tag,. made on location at Fallen Empire... destroyed 2 GLA armies using 9 ground units ( no loses )and a constant bombardment of Air,,,,
krit Offline
#25 Posted : Monday, January 19, 2009 6:15:02 AM(UTC)
Krit
Commander in Chief
Joined: 4/15/2004(UTC)
Posts: 2,200
Location: Gensokyo

Was thanked: 11 time(s) in 10 post(s)
And thus why are you complaining it's pathetic?
FatalSwoop Offline
#26 Posted : Monday, January 19, 2009 6:25:40 AM(UTC)
FatalSwoop
Major
Joined: 9/27/2008(UTC)
Posts: 181
Location: London

Because sometimes you make that ‘thing’ out to be another players worst nightmare,,

FS XV// 020
TECstar operates within the shadow of FatalSwoop!! Making its tactical line up highly Fatal and oh so Swooping,,,

FaTalSwoop XV// 003

Real time tag,. made on location at Fallen Empire... destroyed 2 GLA armies using 9 ground units ( no loses )and a constant bombardment of Air,,,,
krit Offline
#27 Posted : Monday, January 19, 2009 7:10:13 AM(UTC)
Krit
Commander in Chief
Joined: 4/15/2004(UTC)
Posts: 2,200
Location: Gensokyo

Was thanked: 11 time(s) in 10 post(s)
Isn't that the point of having it in the first place?
Annihilationzh Offline
#28 Posted : Monday, January 19, 2009 11:46:50 AM(UTC)
Annihilationzh
General
Joined: 8/2/2008(UTC)
Posts: 1,721
United Kingdom

Thanks: 26 times
Was thanked: 448 time(s) in 305 post(s)
I wonder whether or not he knows that hold the line didn't make the slightest difference there...
If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.

I reject all buddy requests. I don't think 'buddy' needs to be made official. It's not like you're marrying me.
moetah Offline
#29 Posted : Monday, January 19, 2009 11:52:35 AM(UTC)
moetah
Major
Joined: 9/17/2008(UTC)
Posts: 216

neeszz wrote:

She rocks, she owns nuke!
> 2500 for one particle canon (4:00 minutes)
> Aurora's
> Amazing defence against tanks and airplanes
> Nothing cheap to create a favorable situation early game

FatalSwoop Offline
#30 Posted : Tuesday, January 20, 2009 3:39:43 AM(UTC)
FatalSwoop
Major
Joined: 9/27/2008(UTC)
Posts: 181
Location: London

Annihilationzh wrote:
I wonder whether or not he knows that hold the line didn't make the slightest difference there...


It works all round, in fact the nuke can only destroy the strategy centre ( with ‘hold the line initiated’ ) if it lands directly on it or 'very' close to it,, ( within the central mushroom),

It also takes 3 aurora and 2 burden bombs to take down, with hold the line is initiated,

Have too also add that the ‘STATEGY’ centre only really works with play that is ‘in keeping’ to its name???????
As a addition to ‘strategic play’ where the balance can be altered 'ever so slightly' to aid affective combat,

FS XV// 022


Edited by user Tuesday, January 20, 2009 3:46:27 AM(UTC)  | Reason: Not specified

TECstar operates within the shadow of FatalSwoop!! Making its tactical line up highly Fatal and oh so Swooping,,,

FaTalSwoop XV// 003

Real time tag,. made on location at Fallen Empire... destroyed 2 GLA armies using 9 ground units ( no loses )and a constant bombardment of Air,,,,
Darus Offline
#31 Posted : Sunday, January 25, 2009 6:25:58 PM(UTC)
Darus
General
Joined: 12/27/2004(UTC)
Posts: 237
Location: Malaysia

Was thanked: 1 time(s) in 1 post(s)
Prince Kassad is the best really. He's hard to use but once you get it right, he's unbeatable. The others may have brute power but to use him, one must have a good skill and intelligence.


Are you ready?
Matthew9170 Offline
#32 Posted : Friday, February 6, 2009 6:04:07 PM(UTC)
Matthew9170
Major
Joined: 10/3/2008(UTC)
Posts: 188
Location: USA

GO thrax
Wow, it has been a long time since I was last here.
Darus Offline
#33 Posted : Sunday, February 8, 2009 5:23:23 AM(UTC)
Darus
General
Joined: 12/27/2004(UTC)
Posts: 237
Location: Malaysia

Was thanked: 1 time(s) in 1 post(s)
well, Kassad and Fei are better


Are you ready?
bel3ve Offline
#34 Posted : Sunday, February 8, 2009 9:26:41 AM(UTC)
bel3ve
Major
Joined: 12/1/2008(UTC)
Posts: 161
Location: Virginia

You can call me a person who likes watching 50-60 tanks ruin an enemy base, that's why I love tank gen, laser gen, and nuke gen!
zergswarms Offline
#35 Posted : Sunday, February 8, 2009 9:43:08 AM(UTC)
ZergSwarms
Major
C&C Labs Staff: Labs Staff Member
Joined: 12/27/2007(UTC)
Posts: 339
Location: USA

Nuke, Toxin, and Laser have the best armies imo. Nuke has really fast and really effective tanks, Laser can protect their army well, and Toxin has the anthrax to compliment a lot of their weapons.

Tank is interesting. I've heard someone say that Tank can be a nightmare if he doesn't get rushed.


For Stealth, I think they are effective in small games, but are bulldozed in larger games, due to their lack of tanks and SCUDs.

Infantry is very effective, however if they are versing a USA and the USA gets Pathfinders, they are going to have a hard time.....and Infantry's technology is generally the same all throughout. Which can be a good thing or a bad thing. I've heard that if you pit two players, a Toxin and an Infantry, same skill level, against each other, Toxin will win most of the time.
Darus Offline
#36 Posted : Monday, February 9, 2009 3:02:41 AM(UTC)
Darus
General
Joined: 12/27/2004(UTC)
Posts: 237
Location: Malaysia

Was thanked: 1 time(s) in 1 post(s)
well, Stealth can hijack US and China dozers easily so in theory, it can be 2 sides vs 1


Are you ready?
bel3ve Offline
#37 Posted : Monday, February 9, 2009 4:41:26 PM(UTC)
bel3ve
Major
Joined: 12/1/2008(UTC)
Posts: 161
Location: Virginia

Shouldnt your dozers be covered with a detector, ex machine sentry drone or a listening post?
Darus Offline
#38 Posted : Tuesday, February 10, 2009 3:01:59 AM(UTC)
Darus
General
Joined: 12/27/2004(UTC)
Posts: 237
Location: Malaysia

Was thanked: 1 time(s) in 1 post(s)
Well, it's possible but very tedious plus the dozer doesn't have to make it all the way back to the base to get the tech. Just build the CC with the dozer and when the base comes up, move it somewhere else and let the GLA worker finish it.


Are you ready?
moetah Offline
#39 Posted : Wednesday, February 11, 2009 3:28:16 PM(UTC)
moetah
Major
Joined: 9/17/2008(UTC)
Posts: 216

This general is about your favorite army and not the best army. Air general is simply the best army. It's even worse in team games.
bel3ve Offline
#40 Posted : Wednesday, February 11, 2009 5:15:35 PM(UTC)
bel3ve
Major
Joined: 12/1/2008(UTC)
Posts: 161
Location: Virginia

moetah wrote:
This general is about your favorite army and not the best army. Air general is simply the best army. It's even worse in team games.

Wait what are you saying. Is the air general good OR bad. You said it is the best but then said its worse in team games which implies that the air generals is already bad?Question
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