Captain Joined: 9/18/2018(UTC) Posts: 55 Thanks: 20 times Was thanked: 4 time(s) in 3 post(s)
|
Hi there Everyone, its been so long since I last posted here in the forums. Anyways, let me get to the point. So I was playing a skirmish game in my own mod. I was Demo general and the opponent was Nuke general; it was a 2 player match, in a 2 player map. Later in the game, when AI started attacking with Nukecannons, I noticed a bug that occurs sometimes with Nukecannon, and that is: "it moves while its deployed, and it actually accelerates really fast!" So can anyone help me out and tell me the reason behind this bug and how can it be fixed if possible?
Stay Safe everyone and Thanks,
|
|
|
|
General Joined: 3/8/2016(UTC) Posts: 1,156 Thanks: 312 times Was thanked: 185 time(s) in 149 post(s)
|
its a noticeable bug in unit that uses deploy logic --
cant be fixed -- dont worry ai just uses that weird bug |
|
|
|
|
Users browsing this topic |
Guest
|
Forum Jump
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.