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Offline Rusa Kambangan  
#1 Posted : Sunday, December 8, 2019 8:07:41 AM(UTC)
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I wanted to give a name and image to the vanilla US general. I replaced the generals.csf file with a new generals.str file with his name inside, added a new texture and mapped it, but when I opened my game, nothing has changed. What should I do?

EDIT: Did the same for the Chinese and GLA generals. My game crashed instead, saying there's a serious error before even launching.

Edited by user Sunday, December 8, 2019 8:11:35 AM(UTC)  | Reason: Not specified

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Offline Rusa Kambangan  
#2 Posted : Monday, December 9, 2019 4:08:08 AM(UTC)
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Solved the problem with the names, now I just have to find out which string determines the general's portrait. Could anyone help, please?

Edited by user Monday, December 9, 2019 4:31:22 AM(UTC)  | Reason: Not specified

Offline AdrianeMapMaker  
#3 Posted : Tuesday, December 10, 2019 6:16:36 AM(UTC)
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iirc the generals portrait can be found on the playertemplate.ini
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Offline Rusa Kambangan  
#4 Posted : Tuesday, December 10, 2019 9:09:55 AM(UTC)
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Originally Posted by: adrianemapmaker Go to Quoted Post
iirc the generals portrait can be found on the playertemplate.ini


yea, but which string?
Offline AdrianeMapMaker  
#5 Posted : Tuesday, December 10, 2019 5:59:52 PM(UTC)
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lol String is a word statement
We called this LineOfCode/Parameters not String

The line of code that declares generals portrait is GeneralImage =
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Offline Rusa Kambangan  
#6 Posted : Wednesday, December 11, 2019 1:55:23 AM(UTC)
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Originally Posted by: adrianemapmaker Go to Quoted Post
lol String is a word statement
We called this LineOfCode/Parameters not String

The line of code that declares generals portrait is GeneralImage =


Oh yea lol, thanks. About that, I already changed that line, but still have no results.
Offline AdrianeMapMaker  
#7 Posted : Thursday, December 12, 2019 5:14:19 AM(UTC)
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then idk what to do too - thats the only thing i see that refers GeneralImage
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