Welcome Guest! To enable all features please Login or Register.

Notification

Icon
Error

Options
Go to last post Go to first unread
Offline tanksarevictory  
#1 Posted : Saturday, May 4, 2019 10:54:11 PM(UTC)
tanksarevictory
Private
Joined: 12/1/2015(UTC)
Posts: 29
New Zealand
Location: Auckland

Thanks: 3 times
Was thanked: 4 time(s) in 3 post(s)
Ok so I've made a boss general for each vanilla faction (in Zero Hour) and was thinking whether to make an AI for them.

I've seen this post (http://www.cnclabs.com/forums/cnc_postst13685_Boss-Mod.aspx) of someone who tried making a working AI for the Boss General but I've noticed he copied all the scripts from the China faction and put them into another faction and called it SkirmishBossGeneral.

I want to know if it is possible to copy all the scripts from one faction and put it in another faction. From there I then want to change the buildings to the correct ones for the faction. Can you also do the same for teams as well?
Sponsor
Offline AdrianeMapMaker  
#2 Posted : Saturday, May 4, 2019 11:03:48 PM(UTC)
AdrianeMapMaker
General
C&C Labs Staff: Labs Staff MemberMaps Staff: Maps Staff Member
Joined: 3/8/2016(UTC)
Posts: 1,156
Philippines

Thanks: 312 times
Was thanked: 185 time(s) in 149 post(s)
you can -- click the faction script folder then click export .. and import the script into another faction folder
A part of ZH worldbuilders map making community
https://discord.gg/tJ6zyGb

UserPostedImage





Offline tanksarevictory  
#3 Posted : Saturday, May 4, 2019 11:50:44 PM(UTC)
tanksarevictory
Private
Joined: 12/1/2015(UTC)
Posts: 29
New Zealand
Location: Auckland

Thanks: 3 times
Was thanked: 4 time(s) in 3 post(s)
Originally Posted by: adrianemapmaker Go to Quoted Post
you can -- click the faction script folder then click export .. and import the script into another faction folder


Thanks so much. Also, in the AIData.ini file I know that you can put in the buildings that the computer will build and the location of them, which are X and Y coordinates. Do I have to change these coordinates myself or can I use WorldBuilder to place the buildings down and will it show me the coordinates that I can put into the ini?

Edited by user Saturday, May 4, 2019 11:51:21 PM(UTC)  | Reason: Not specified

Offline AdrianeMapMaker  
#4 Posted : Sunday, May 5, 2019 12:17:45 AM(UTC)
AdrianeMapMaker
General
C&C Labs Staff: Labs Staff MemberMaps Staff: Maps Staff Member
Joined: 3/8/2016(UTC)
Posts: 1,156
Philippines

Thanks: 312 times
Was thanked: 185 time(s) in 149 post(s)
no not really - just edit structure names with boss_ ones
A part of ZH worldbuilders map making community
https://discord.gg/tJ6zyGb

UserPostedImage





Offline Zatsupachi  
#5 Posted : Friday, May 10, 2019 10:47:34 AM(UTC)
Zatsupachi
Major
Joined: 3/27/2015(UTC)
Posts: 490

Thanks: 5 times
Was thanked: 213 time(s) in 155 post(s)
preferably you'd want to have reference using world builder in terms of building placement for AIData.ini

0,0 is at the bottom-left corner of the map.
"It's precision_bomber."

Death Label HAS BEEN RELEASED(go get v0.99):
http://www.moddb.com/mod...oads/death-label-ver-099

Next Episode:
precision_bomber's Zero Hour SCIENCE!
Users browsing this topic
Guest
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.