Welcome Guest! To enable all features please Login or Register.

Notification

Icon
Error

Options
Go to last post Go to first unread
Offline strykology  
#1 Posted : Monday, October 29, 2018 10:16:01 PM(UTC)
strykology
Private
Joined: 10/29/2018(UTC)
Posts: 1

i'm looking for someone capable of creating or modding the tw original map file located here. Simply put all i want is for two spawns to be removed (one from each hemisphere of the map. See the screenshot:

Twilight Flame



LET ME KNOW IF YOU CAN HELP!!! I CAN'T FIGURE IT OUT!!!!!Thumb Up Cool

Edited by user Monday, October 29, 2018 10:17:24 PM(UTC)  | Reason: Not specified

Sponsor
Offline AdrianeMapMaker  
#2 Posted : Monday, October 29, 2018 11:06:12 PM(UTC)
AdrianeMapMaker
General
C&C Labs Staff: Labs Staff MemberMaps Staff: Maps Staff Member
Joined: 3/8/2016(UTC)
Posts: 1,156
Philippines

Thanks: 312 times
Was thanked: 185 time(s) in 149 post(s)
its easy and i can teach how to do that ...

1. just delete spawnpoint in worldbuilder ... it should be named player_X_start X = number
2. delete the map:name at map settings ... map settings can be find on edit>edit map settings
3. save -- easy right? ;)
A part of ZH worldbuilders map making community
https://discord.gg/tJ6zyGb

UserPostedImage





Offline UTD^Force  
#3 Posted : Tuesday, October 30, 2018 1:54:57 AM(UTC)
UTD^Force
Colonel
C&C Labs Staff: Labs Staff MemberMaps Staff: Maps Staff Member
Joined: 8/13/2013(UTC)
Posts: 817
Jordan
Location: Middle east

Thanks: 430 times
Was thanked: 184 time(s) in 168 post(s)
Download FinalBIG:
http://www.cnclabs.com/d...oads/details.aspx?id=240

Open the file Maps.big in vanilla generals folder or MapsZH.big in zerohour's folder with finalbig.
Search for Maps\Twilight Flame\Twilight Flame.map and .tga then extract both of these files (when you select the .map finalbig might take sometime to load it before you can extract it.
Once you have extracted these two put them in a folder and name it Twilight Flame then copy the folder to C:\Users\BlahBlah\Documents\Command and Conquer Generals Zero Hour Data\Maps
After that just open world builder and search for the waypoints you want to delete, they will be named player_x_start, where x is a number.
Then save as whatever and done.

This is basically what adriane said, but in detail for absolute beginners. Good luck.
Proud Muslim

UTD^Force

Moderator and former map reviewer
CnC Labs
Users browsing this topic
Guest
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.