Colonel Joined: 10/13/2008(UTC) Posts: 782
Thanks: 7 times Was thanked: 201 time(s) in 147 post(s)
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So let me get this straight.. the default Molds show up without you having to install them manually? If so I have absolutely no chance to fix this and they have probably been hard-coded into the worldbuilder, accidentally destroying the tool somewhere on the way :( Or maybe KW and RA3 don't rely on w3d files anymore? That would explain why the custom Mold doesn't show up, but doesn't explain where the default ones are/need to be. The Mesh mold menu code is pretty much unchanged and can't be the problem, my first guess was that it has just been grayed out, but meh: This is KW mesh mold: Code:
151 DIALOGEX 0, 0, 200, 245
STYLE DS_SHELLFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION
CAPTION "Mesh Mold Options"
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
FONT 8, "MS Shell Dlg"
{
CONTROL "", 1038, STATIC, SS_BLACKFRAME | SS_SUNKEN | WS_CHILD | WS_VISIBLE, 5, 5, 190, 93
CONTROL "Apply", 1012, BUTTON, BS_PUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 5, 224, 56, 17
CONTROL "Preview", 1039, BUTTON, BS_AUTOCHECKBOX | BS_LEFTTEXT | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 147, 225, 40, 10
CONTROL "Angle (deg)", -1, STATIC, SS_RIGHT | WS_CHILD | WS_VISIBLE | WS_GROUP, 5, 142, 41, 10
CONTROL "", 1040, EDIT, ES_LEFT | ES_AUTOHSCROLL | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_TABSTOP, 50, 140, 29, 12
CONTROL "1", 1154, BUTTON, BS_PUSHBUTTON | BS_BITMAP | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 83, 140, 8, 12
CONTROL "Height (ft)", -1, STATIC, SS_RIGHT | WS_CHILD | WS_VISIBLE | WS_GROUP, 9, 124, 37, 10
CONTROL "", 1005, EDIT, ES_LEFT | ES_AUTOHSCROLL | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_TABSTOP, 50, 122, 29, 12
CONTROL "1", 1022, BUTTON, BS_PUSHBUTTON | BS_BITMAP | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 83, 122, 8, 12
CONTROL "Scale (%)", -1, STATIC, SS_RIGHT | WS_CHILD | WS_VISIBLE | WS_GROUP, 9, 106, 37, 10
CONTROL "", 1157, EDIT, ES_LEFT | ES_AUTOHSCROLL | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_TABSTOP, 50, 104, 29, 12
CONTROL "1", 1159, BUTTON, BS_PUSHBUTTON | BS_BITMAP | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 83, 104, 8, 12
CONTROL "Adjust Heights:", -1, BUTTON, BS_GROUPBOX | WS_CHILD | WS_VISIBLE, 5, 159, 190, 53
CONTROL "Raise Only", 1155, BUTTON, BS_AUTORADIOBUTTON | WS_CHILD | WS_VISIBLE, 16, 169, 71, 9
CONTROL "Lower Only", 1156, BUTTON, BS_AUTORADIOBUTTON | WS_CHILD | WS_VISIBLE, 16, 183, 57, 8
CONTROL "Raise and Lower", 1161, BUTTON, BS_AUTORADIOBUTTON | WS_CHILD | WS_VISIBLE, 16, 196, 77, 8
}
This is ZH mesh mold: Code:
151 DIALOG 0, 0, 200, 245
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION
CAPTION "Mesh Mold Options"
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
FONT 8, "MS Sans Serif"
{
CONTROL "", 1038, STATIC, SS_BLACKFRAME | SS_SUNKEN | WS_CHILD | WS_VISIBLE, 5, 5, 190, 93
CONTROL "Apply", 1012, BUTTON, BS_PUSHBUTTON | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 5, 224, 56, 17
CONTROL "Preview", 1039, BUTTON, BS_AUTOCHECKBOX | BS_LEFTTEXT | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 147, 225, 40, 10
CONTROL "Angle (deg)", -1, STATIC, SS_RIGHT | WS_CHILD | WS_VISIBLE | WS_GROUP, 5, 142, 41, 10
CONTROL "", 1040, EDIT, ES_LEFT | ES_AUTOHSCROLL | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_TABSTOP, 50, 140, 29, 12
CONTROL "1", 1154, BUTTON, BS_PUSHBUTTON | BS_BITMAP | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 83, 140, 8, 12
CONTROL "Height (ft)", -1, STATIC, SS_RIGHT | WS_CHILD | WS_VISIBLE | WS_GROUP, 9, 124, 37, 10
CONTROL "", 1005, EDIT, ES_LEFT | ES_AUTOHSCROLL | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_TABSTOP, 50, 122, 29, 12
CONTROL "1", 1022, BUTTON, BS_PUSHBUTTON | BS_BITMAP | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 83, 122, 8, 12
CONTROL "Scale (%)", -1, STATIC, SS_RIGHT | WS_CHILD | WS_VISIBLE | WS_GROUP, 9, 106, 37, 10
CONTROL "", 1157, EDIT, ES_LEFT | ES_AUTOHSCROLL | WS_CHILD | WS_VISIBLE | WS_BORDER | WS_TABSTOP, 50, 104, 29, 12
CONTROL "1", 1159, BUTTON, BS_PUSHBUTTON | BS_BITMAP | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 83, 104, 8, 12
CONTROL "Adjust Heights:", -1, BUTTON, BS_GROUPBOX | WS_CHILD | WS_VISIBLE, 5, 159, 190, 53
CONTROL "Raise Only", 1155, BUTTON, BS_AUTORADIOBUTTON | WS_CHILD | WS_VISIBLE, 16, 169, 71, 9
CONTROL "Lower Only", 1156, BUTTON, BS_AUTORADIOBUTTON | WS_CHILD | WS_VISIBLE, 16, 183, 57, 8
CONTROL "Raise and Lower", 1161, BUTTON, BS_AUTORADIOBUTTON | WS_CHILD | WS_VISIBLE, 16, 196, 77, 8
}
And btw, this mind sound retarded, but did you try opening a ZH map with KW3/RA3 worldbuilder? I think in the past I once tried it and it worked. You could theoretically do the terrain first (in ZH worldbuilder, lol)
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