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Offline Unknown Editor  
#1 Posted : Thursday, September 27, 2018 10:03:45 PM(UTC)
Unknown Editor
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Joined: 3/22/2017(UTC)
Posts: 278
Location: Some where on Earth

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Hero still alive
When Hero dies
Indicator still remains
Yeah , As you can see , Even after Hero dies , The Indicator Still remains and get teleported to a random Spawned Object such as Constructed Units or their OCL ... even Projectiles like Missiles .

I've tried removing many things from my map to get to the reason but nothing looks to be working ; tried Disabling Scripts , doing lots and lots but nothing .

BTW this is a Multiplayer mission and I remember once having the same Problem in a Single Player one .
Although I wish nobody ever have this Problem , I hope somebody had and solved it .

Thanks for Reading

Edited by user Thursday, September 27, 2018 10:11:26 PM(UTC)  | Reason: Not specified

Asking is Not a Problem , Problem is Not to Know Something .

Operation : Dark Angel
Static : Launch Delayed
Reason : Uncool Terrain - Old Logic in use - Lack of Performance
Status : Applying new Terrain - Applying new Logic - Increasing Performance by 300%
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Offline Legionnaire  
#2 Posted : Friday, September 28, 2018 2:53:00 AM(UTC)
Legionnaire
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Joined: 9/16/2018(UTC)
Posts: 5
Malta

Was thanked: 2 time(s) in 1 post(s)
Personally I've never run into this issue. The only times I have this issue is when I'm observing a replay.

Is the Jarmen already spawned when you start the mission or did you build him later on?

Does the enemy start with an already-spawned hero unit?

Is the enemy a 'Hard Army' or a newly created player via WorldBuilder?
. . . . . . . . https://youtube.com/c/LegionnaireGenerals .. for if you're bored..
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