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Offline GreyW00lf  
#1 Posted : Thursday, June 22, 2017 4:42:36 AM(UTC)
GreyW00lf
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Well I sort of have made a Build-able Gunship it has been uploaded to my google drive as part of my private test mod. No Idea if it works well enough so I'm uploading my small little mod for you guys to Test, I'm a little biased and so I'd like to get some feed back. However I have noticed that to move it around you have to click on the ground where you want it to go to as the guard function doesn't work as it has no weapons other then it's point defense weapon.

Please note that I know about the new Gunship Turret being a bit Overpowered and has too much range on it, it is more for testing purposes only, also please note that this was made for English version of Zero Hour and is mostly INI edits that I have made.

Warning as I'm uploading my small mod there are a few changes to the base USA Faction, One change has been made to the GLA's Scud truck (for testing purposes only as of time of this Writing).


Firepower Mod
0.0.001 Alpha Change log,



Mod File
To install just copy the Data and Art Folders to your base Zero Hour game Folder (might ask to overwrite some folders or INI if it does, up to you if you want to overwirte files, please be aware that it might screw up any other mods you might have installed)

Edited by user Thursday, June 22, 2017 4:46:09 AM(UTC)  | Reason: Added in some forgotten Notes

thanks 3 users thanked GreyW00lf for this useful post.
AdrianeMapMaker on 6/22/2017(UTC), Unknown Editor on 6/22/2017(UTC), mr_hymn_ on 6/22/2017(UTC)
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Offline Unknown Editor  
#2 Posted : Thursday, June 22, 2017 6:43:01 AM(UTC)
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Looks nice but maybe It was better not to modify some of the Basic codes .
By the way I'm just a user .
Mod is up to you .
Good Luck

Edited by user Thursday, June 22, 2017 6:43:33 AM(UTC)  | Reason: Not specified

Asking is Not a Problem , Problem is Not to Know Something .

Operation : Dark Angel
Static : Launch Delayed
Reason : Uncool Terrain - Old Logic in use - Lack of Performance
Status : Applying new Terrain - Applying new Logic - Increasing Performance by 300%
thanks 1 user thanked Unknown Editor for this useful post.
GreyW00lf on 6/22/2017(UTC)
Offline GreyW00lf  
#3 Posted : Thursday, June 22, 2017 8:26:25 AM(UTC)
GreyW00lf
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Originally Posted by: Unknown Editor Go to Quoted Post
Looks nice but maybe It was better not to modify some of the Basic codes .
By the way I'm just a user .
Mod is up to you .
Good Luck


thanks for the input. and thanks for the good luck.
What did you think over all outside of the coding side of things. Game play wise I meant?
Offline mr_hymn_  
#4 Posted : Thursday, June 22, 2017 9:38:31 PM(UTC)
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I have made myself the tanks with MG once and I have to mount MG on the top of turret because from old stats the crusader have unused MG but not working correctly because MG (firing from a tank hull) will cause the crusader to keep traversing their turret along with their hull which made me feel bad about it. Reminds me of world war tank destroyer and many of them are turretless.
thanks 1 user thanked mr_hymn_ for this useful post.
GreyW00lf on 6/22/2017(UTC)
Offline GreyW00lf  
#5 Posted : Friday, June 23, 2017 12:07:38 AM(UTC)
GreyW00lf
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Originally Posted by: Mr_Hymn_ Go to Quoted Post
I have made myself the tanks with MG once and I have to mount MG on the top of turret because from old stats the crusader have unused MG but not working correctly because MG (firing from a tank hull) will cause the crusader to keep traversing their turret along with their hull which made me feel bad about it. Reminds me of world war tank destroyer and many of them are turretless.


Crusader Turns and Aims it's turret just fine for me, though once the MG starts to fire there is a bit of smoke that hides the tank and a fair amount of Screen Shake, so i don't know whats up with that.

Edit: # just changed the Crusaders MG Weapon's FX for the Sentry Gun's FX and Sound. i haven't uploaded the newer version of the mod as I'm still Bug Hunting and looking over a few things before releasing it.

Edited by user Friday, June 23, 2017 12:11:28 AM(UTC)  | Reason: Not specified

Offline elliesy  
#6 Posted : Saturday, June 24, 2017 2:42:14 AM(UTC)
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Why you have no screenshot Sir...:D
Offline GreyW00lf  
#7 Posted : Saturday, June 24, 2017 3:24:40 AM(UTC)
GreyW00lf
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Canada

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Originally Posted by: elliesy Go to Quoted Post
Why you have no screenshot Sir...:D


Didn't think to add them in at the time, so thank for for the Suggestion i will add them in.
Offline GreyW00lf  
#8 Posted : Saturday, June 24, 2017 5:29:02 AM(UTC)
GreyW00lf
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Have some Screen shots that i have taken since the last post.

USA (as it's the only set of have so far)
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