No you can't aurora will not turn on SUPERSONIC mode even ammo is not empty why?
It's simply if you fly the aurora over enemy base without order to attack it will fly with regular speed which will be killed before pass through their defenses.
Aurora will starts to use her ability after you clicked on a target for her she will activate her supersonic mode.
If you making an ammo unlimited she will use her supersonic mode to hit the first target once she is done she will use her normal speed circling over enemy base (idle time) for 10 seconds then return to the base with her normal speed so in that time she will get killed like before.
The only way she will become super fast and never get caught is while attacking for unlimited ammo she will flying around and keep attacking the building until destroyed so once done she will be killed. You have to keep ordering her to attack to keep her alive.
So if you want her to become super fast, just look into her ini then replace the SET_SLUGGISH to SET_SUPERSONIC she will be fast while she is attacking but this time she still be able to get attacked. As I see she may survived the return base but a few seconds later when she is in the airfield enemy missiles is coming to hit her. It's kinda weird.
All in all if you want her to be super fast and never get caught. Then replace this code to your aurora code.
Code:
Behavior = JetAIUpdate ModuleTag_07
OutOfAmmoDamagePerSecond = 0% ; amount of damage to take per SEC (not per frame) when out of ammo
; note that it's expressed as a percent of max health, not an absolute
TakeoffDistForMaxLift = 0% ; larger numbers give more lift sooner when taking off
TakeoffPause = 500
MinHeight = 5
SneakyOffsetWhenAttacking = -20.0 ; this is how far behind us people aim when we are in attack mode
AttackLocomotorType = SET_SUPERSONIC
AttackLocomotorPersistTime = 10000 ; we start slowing down almost immediately
AttackersMissPersistTime = 10000 ; but remain untargetable fer a bit longer
ReturnForAmmoLocomotorType = SET_SUPERSONIC
ReturnToBaseIdleTime = 10000 ; if idle for this long, return to base, even if not out of ammo
End
This way she will never never never slow down and she will need at least 10 seconds after hit the target to be vulnerable again. 10 seconds is enough for her to back and dock at the airfield with ease.
Edited by user Friday, April 21, 2017 9:05:29 PM(UTC)
| Reason: fix the english.