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Offline cncgamerguy  
#1 Posted : Saturday, February 18, 2017 4:03:07 AM(UTC)
cncgamerguy
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I have been editing the skirmish scripts for ZH, but i didn't edit china's scripts and teams yet as i noticed that whenever the computer creates dozers, they don't move but act as if they are stuck in the command center. How can i fix this problem and what other info do i need to provide?
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Offline AdrianeMapMaker  
#2 Posted : Saturday, February 18, 2017 4:09:49 AM(UTC)
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Can you Attach A Picture Here

Make Sure:
Ai Had A Big Space For Building ; The Inner Parameter Should Had a Big Space
Always get 2000 Limit For Decoration's ; Simply Buildings and Tree's

Edited by user Saturday, February 18, 2017 4:15:45 AM(UTC)  | Reason: Not specified

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Offline cncgamerguy  
#3 Posted : Saturday, February 18, 2017 5:40:18 PM(UTC)
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AI dozer's get stuck

This is the screenshot. The other China generals don't have this problem though.

Originally Posted by: adrianemapmaker Go to Quoted Post
Can you Attach A Picture Here

Make Sure:
Ai Had A Big Space For Building ; The Inner Parameter Should Had a Big Space
Always get 2000 Limit For Decoration's ; Simply Buildings and Tree's


What do you mean 'inner parameter'? Sorry but I don't really understand what you mean.

Edited by user Saturday, February 18, 2017 5:45:23 PM(UTC)  | Reason: Not specified

Offline AdrianeMapMaker  
#4 Posted : Saturday, February 18, 2017 6:42:12 PM(UTC)
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There Was A Requirements To Build A Map ; I Am Sure Your Makin Skirmish Right So

Ai Need :
Inner Parameter
Outer Parameter

Ai Attack Paths:
Flank
BackDoor
Center

You Can Find The Tutorial In This Site :
Here

;;;;
Wait Did you Say You Import The Map Script? From The Ea Original Folder,
Coz I Hear Somethin That They Are not Corrected .. Just Add The Skirmish PLayer The Ai Should Work On That Way

Edited by user Saturday, February 18, 2017 6:45:27 PM(UTC)  | Reason: Not specified

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Offline cncgamerguy  
#5 Posted : Saturday, February 18, 2017 7:13:38 PM(UTC)
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Originally Posted by: adrianemapmaker Go to Quoted Post

;;;;
Wait Did you Say You Import The Map Script? From The Ea Original Folder,
Coz I Hear Somethin That They Are not Corrected .. Just Add The Skirmish PLayer The Ai Should Work On That Way


No... I got my version of skirmishscripts.scb off someone where they fixed the bug where the scripts appeared in the wrong folders.
Offline AdrianeMapMaker  
#6 Posted : Saturday, February 18, 2017 7:14:59 PM(UTC)
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ahh ok ....

So do What The Tutorial Said now
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