Welcome Guest! To enable all features please Login or Register.

Notification

Icon
Error

Options
Go to last post Go to first unread
Offline loveBomber  
#1 Posted : Friday, February 17, 2017 3:18:47 AM(UTC)
loveBomber
Private
Joined: 1/16/2017(UTC)
Posts: 21

Thanks: 7 times
Hello!
I've modified the Scorpion a little (gmax + RenX), gave it a siege animation and exported it as W3D. I did this before with minor changes (and a few other units) and it worked, the animation played in-game, all good.
However, with my new version I cannot see the unit in-game, it's just invisible. I can box-select it or select it with the select all units on screen button and it works as before, yet it remains invisible. When I put in another (older custom) unit (INI) it's visible.
I did change the unit's texture though and I assume there lies the problem. I've tried it as TGA or 4bit + no alpha DDS (which seems to result in the same filesize as the original files) and saved it in Art/Textures. (All parts of the model including its tracks are invisible though!)

Has anyone experienced this issue already or do you know what I could try next to fix this?
Thanks!
Sponsor
Offline Zatsupachi  
#2 Posted : Friday, February 17, 2017 4:12:57 AM(UTC)
Zatsupachi
Major
Joined: 3/27/2015(UTC)
Posts: 490

Thanks: 5 times
Was thanked: 213 time(s) in 155 post(s)
Did you spell the Model name correctly?
"It's precision_bomber."

Death Label HAS BEEN RELEASED(go get v0.99):
http://www.moddb.com/mod...oads/death-label-ver-099

Next Episode:
precision_bomber's Zero Hour SCIENCE!
Offline loveBomber  
#3 Posted : Friday, February 17, 2017 4:52:48 AM(UTC)
loveBomber
Private
Joined: 1/16/2017(UTC)
Posts: 21

Thanks: 7 times
Yes I did! Doublechecked that, then copied the name right from the folder.
The name was 2 letters longer than the previous name so I've just tried to give it a shorter name, same issue.

EDIT: Ok the issue seems to be the texture (format?) for some reason. When I pick a premade texture from an extracted BIG file in the Art/Textures folder the unit is visible. Or do I need to add textures to a BIG file to work? Seems unlikely to me.

Edited by user Friday, February 17, 2017 5:13:33 AM(UTC)  | Reason: Not specified

Offline acidbrain  
#4 Posted : Friday, February 17, 2017 5:38:25 AM(UTC)
acidbrain
General
Joined: 12/30/2011(UTC)
Posts: 982

Thanks: 95 times
Was thanked: 574 time(s) in 364 post(s)
Try to use tga instead of dds
Panem et kirkinses
Users browsing this topic
Guest
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.