Welcome Guest! To enable all features please Login or Register.

Notification

Icon
Error

Options
Go to last post Go to first unread
Offline Kvantovy  
#1 Posted : Wednesday, February 15, 2017 6:15:01 AM(UTC)
Kvantovy
Private
Joined: 1/7/2017(UTC)
Posts: 11

Hello again guys,
I'm looking for a way to make rotating animations with Generals units, sth like this:

Like a unit presentation video.

My plan was to import the unit model into Blender, rotate it and render an animation as a series of images with alpha background, ready for import into my video editing software.

I imported ZH Laser Tank and its textures into renx.
https://scr.hu/zRYJwv
Then I used export script and GrabListener to get an .obj, as this tutorial instructed:
https://www.the3rdage.net/item-349?apage=380#page
Then I imported the .obj into Blender, and encountered this problem:
https://scr.hu/WJdVVO
It's like a lot of vertices haven't been connected with faces as it should be.

Can someone help, or maybe have other idea on how to make such animation?
Sponsor
Offline Zatsupachi  
#2 Posted : Wednesday, February 15, 2017 10:15:23 AM(UTC)
Zatsupachi
Major
Joined: 3/27/2015(UTC)
Posts: 490

Thanks: 5 times
Was thanked: 213 time(s) in 155 post(s)
I think it's because that's EA's Art Optimization Rule. For the sake of performance, they remove the parts of the unit that is not normally seen like the bottoms of vehicles.

Not entirely sure though.
"It's precision_bomber."

Death Label HAS BEEN RELEASED(go get v0.99):
http://www.moddb.com/mod...oads/death-label-ver-099

Next Episode:
precision_bomber's Zero Hour SCIENCE!
Users browsing this topic
Guest
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.