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Offline WielkiKaszaniarz  
#1 Posted : Wednesday, July 22, 2015 8:05:59 AM(UTC)
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Hi, I have very big trouble with Mod Creator from Bibber's Expansion Pack for ModSDK. When I want to create a mod, mod.str file is ignored - no changes in units' description :(

I tried to reinstall everything (including the game itself) and I downloaded Sdk Expansion one more time, but without effects. What should I do? :(
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Offline CommieDog  
#2 Posted : Wednesday, July 22, 2015 11:22:23 AM(UTC)
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Did you remember to move the mod.str file into [Your Mod]\Misc\data\ ?
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WielkiKaszaniarz on 7/22/2015(UTC)
Offline WielkiKaszaniarz  
#3 Posted : Wednesday, July 22, 2015 4:39:03 PM(UTC)
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Should I? I have this file in
[ModName]\data

As an example: I have three files: two .xml and mod.str. Every three are in [ModName]\data. Every file is used by ModCreator, only mod.str not. When I removed all the files to [ModName]\misc\data (and changed information in mod.xml of course), I got many errors.

Should I remove mod.str to [ModName]\misc\data and the rest of files stay in [ModName]\data ?

In SampleMod there's no "misc" folder and I got the same problem when I was testing it.
Offline CommieDog  
#4 Posted : Wednesday, July 22, 2015 5:06:45 PM(UTC)
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Only mod.str needs to be in [ModName]\misc\data. The XML files should stay in [ModName]\data so the compiler can find them.

The reason it's set up this way is because Bibber's Mod SDK Expansion Pack expects files that don't need to be compiled (like STR and INI files) to be in the [ModName]\misc root directory. That way they can be copied over after the XML files are compiled.
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WielkiKaszaniarz on 7/22/2015(UTC)
Offline WielkiKaszaniarz  
#5 Posted : Wednesday, July 22, 2015 5:14:44 PM(UTC)
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I got it.. I'll test it on Saturday or Sunday and I'll write if it works. Thanks a lot for quick help :)

EDIT: I checked it. It works. Thank you very much.

Edited by user Saturday, July 25, 2015 4:44:19 PM(UTC)  | Reason: Not specified

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