Captain Joined: 3/8/2013(UTC) Posts: 81 Location: Antipolo,Rizal Thanks: 13 times
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So I want it to be that when my custom unit is hit(by any weapon) a Special Effect will pop up on the position of the unit(the one that's been hit) I tried this: Code:ArmorSet
Conditions = PLAYER_UPGRADE
Armor = Energy
DamageFX = SupW_OCL_PatriotEMPEffectSpheroid
End
But it didn't work, even though I upgraded the unit the special effect didn't come up , anyone can help me with this ? |
Currently learning how to create 3D models with GMAX so that I can make my C&C Generals Zero Hour mod even more better. :) |
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Major Joined: 3/27/2015(UTC) Posts: 490
Thanks: 5 times Was thanked: 213 time(s) in 155 post(s)
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That's an OCL not a DamageFX. It has to be an entry from DamageFX.ini |
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Captain Joined: 3/8/2013(UTC) Posts: 81 Location: Antipolo,Rizal Thanks: 13 times
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Ok so I'll make a DamageFX first in DamageFX.ini then put it there . Though what does "OCL" stand for ? |
Currently learning how to create 3D models with GMAX so that I can make my C&C Generals Zero Hour mod even more better. :) |
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General Joined: 4/10/2014(UTC) Posts: 1,591 Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex Thanks: 16 times Was thanked: 247 time(s) in 217 post(s)
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1 user thanked klingondragon for this useful post.
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Captain Joined: 3/8/2013(UTC) Posts: 81 Location: Antipolo,Rizal Thanks: 13 times
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Ok so I added these stuff to DamageFX.ini and FXList.ini: DamageFX.ini Code:DamageFX EnergyHit
ThrottleTime = DEFAULT 100
AmountForMajorFX = DEFAULT 2.0
MajorFX = DEFAULT FX_EnergyShieldStruck
MinorFX = DEFAULT FX_EnergyShieldStruck
End
FXList.ini Code:FXList FX_EnergyShieldStruck
LightPulse
Color = R:20 G:50 B:255
Radius = 50
IncreaseTime = 0
DecreaseTime = 7000
End
End
And for the unit: Code:ArmorSet
Conditions = None
Armor = Energy
DamageFX = EnergyHit
End
Tho, it doesn't give me the result I wanted, the unit only lights-up/glow the area around it when attacked(and for some reason also when being repaired O.O) How can I make this kind of special effect: When the unit is hit then a Blue-ish Sphere will appear in the unit's position. Is that even possible to make? if so then, how can I make it? |
Currently learning how to create 3D models with GMAX so that I can make my C&C Generals Zero Hour mod even more better. :) |
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