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Offline CaeDares  
#1 Posted : Friday, November 21, 2014 1:01:59 PM(UTC)
CaeDares
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Joined: 10/15/2014(UTC)
Posts: 85
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Konnichiwa.
I'm having a bit of a problem with the UFO I'm making for Gameanater's mod. Somehow during the process of building the top half of the UFO a polygon was deleted.
I've taken too many steps forwards to be able to Undo my steps enough to put the polygon back.
How would I go about replacing the Polygon that was accidentally deleted without getting rid of the Vertices that i'd rather keep?

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Offline menard  
#2 Posted : Friday, November 21, 2014 6:01:47 PM(UTC)
menard
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Joined: 8/29/2014(UTC)
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Location: Planet of the Apes

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Convert your model to editable poly then go in the selection list click the border button then click the holes of your model make sure its been choosen then go to modifier list choose capholes then check the checkbox smooth with old faces.Thats it you bring it back to its original looks cheers.

Edited by user Friday, November 21, 2014 6:03:28 PM(UTC)  | Reason: Not specified

thanks 2 users thanked menard for this useful post.
CaeDares on 11/21/2014(UTC), UTD^Force on 11/22/2014(UTC)
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