Private Joined: 2/9/2014(UTC) Posts: 23
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hi,everyone. I `m a new for worldbuilder AI building. I learn to create AI in a map by following the tutorial "Step by Step Guide to Building an AI by Calamity_Jones" In that tutorial, it tells me to create a [nsAD][E]script under [ns A]FactionName_setup folder. All the type of script i create is [ns A D][E N H]xxxx., which is set by worldbuilder automaticlly. How to create a script as [nsAD][E]xxxx ? I even could not find the option in scripts window. Edited by user Thursday, October 2, 2014 6:46:37 AM(UTC)
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A BF2 modder excited in CNC Modding
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General Joined: 4/10/2014(UTC) Posts: 1,591 Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex Thanks: 16 times Was thanked: 247 time(s) in 217 post(s)
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On the second picture it gives you options ns stands for not subroutine A for active and D for deactivate on success Which is the default shown there And the ENH is for easy medium hard which are all chosen there Bu selecting and deselecting those options it changes how the script runs or if it is run at all The shot codes are just so you can tell the state of the script form the window in picture 1 |
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1 user thanked klingondragon for this useful post.
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Private Joined: 2/9/2014(UTC) Posts: 23
Thanks: 3 times Was thanked: 2 time(s) in 1 post(s)
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A BF2 modder excited in CNC Modding
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