Hello everyone, since i am new here i guess i'll say good day to all.
Anyways, I've been working on a map in World Builder for about a week. After finishing V1 i decided to make it larger, mostly to add abit more balance and allow the AI to build more freely.
So i went ahead to grab the border and resize it, however at this point i was unaware of the fact that only one end of the border has an anchor point. So i accidentally made a new border, at this point i just tucked it away hoping it would cause no problem.
Now there is a gap in my memory, but somehow i got hold of the original orange border and threw it to the corner as i had done with all the other borders(took me a while to realize there was no anchor point), i realized this was possibly a mistake so i tried pulling it back out, getting another orange bother, thinking it was the original one.
At this point i had no idea what the additional borders meant, nor did i realize that it would duplicate them with the same colors.
Few days later, expansion is done, i load it up ingame, and all i get is a tiny strip of the map.
At this point i realized where i had gone wrong, and i tried EVERYTHING i could to fix it. But to no avail, when i try to drag the borders i had tucked away in the corner, nothing happens, or it just makes a new one.
At this point i kinda lost it, as i thought all my hard work had gone lost. I did however find a temporary fix, which meant the map would switch the active border, this would do as a permanent fix if it was not for all the problems it brings.
i.e player views are offset to the position of the original border, and the map is completely shrouded.
To show case exactly what i mean, here is an image of where my borders went:
The cyan one is the new active border, and if the old orange one has not been completely removed, it is beneath about 30 other borders (I got desperate, and Worldbuilder autosaves alot)
So far i rely on scripts to make it work, however i realized these would only do when playing against AI. (such as moving the player's view to a start location, and removing the black shroud)
I did find the "reveal whole map" script and thought it would help, altho it did not and i guess it's either bugged or i am doing something wrong. I had it set to reveal for local player, did not work, i only got it to work by having it active for <this player's enemy>
Altho that seems to overwrite all AI scripts, so that is no solution.
Sorry for the overly long message, anyways, for those of you who read through it, i hope there will be some help to find.
Thank you in advance :)
Edited by user Saturday, April 19, 2014 7:18:07 PM(UTC)
| Reason: Not specified