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adrianemapmaker Offline
#41 Posted : Tuesday, August 27, 2019 5:23:08 AM(UTC)
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fix the playertemplate then its possible
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Rusa Kambangan Offline
#42 Posted : Saturday, August 31, 2019 11:58:45 PM(UTC)
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Originally Posted by: adrianemapmaker Go to Quoted Post
fix the playertemplate then its possible


I don't know what's wrong with it. The only thing missing seems to be the sciences.

Quote:
Release Crash at Sun Sep 01 13:03:31 2019
; Reason Error parsing INI file 'Data\INI\PlayerTemplate.ini' (Line: 'PlayerTemplate FactionRussiaAirborneGeneral ')


Last error:


Current stack:


This is the latest crash report. Does this mean I can't name my new faction?

Edited by user Sunday, September 1, 2019 12:09:33 AM(UTC)  | Reason: Not specified

adrianemapmaker Offline
#43 Posted : Sunday, September 1, 2019 2:08:30 AM(UTC)
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why not show us your code
...
the last your remember changed on the playertemplate.ini
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Rusa Kambangan Offline
#44 Posted : Sunday, September 1, 2019 2:47:25 AM(UTC)
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Quote:
PlayerTemplate FactionRussiaAirborneGeneral
Side = RussiaAirborneGeneral
BaseSide = Russia
PlayableSide = Yes
StartMoney = 0
PreferredColor = R:0 G:255 B:255
IntrinsicSciences = SCIENCE_Russia
PurchaseScienceCommandSetRank1 = Airborne_SCIENCE_Russia_CommandSetRank1
PurchaseScienceCommandSetRank3 = Airborne_SCIENCE_Russia_CommandSetRank3
PurchaseScienceCommandSetRank8 = Airborne_SCIENCE_Russia_CommandSetRank8
SpecialPowerShortcutCommandSet = Airborne_SpecialPowerShortcutRussia
SpecialPowerShortcutWinName = GenPowersShortcutBarRussia.wnd
SpecialPowerShortcutButtonCount = 10
DisplayName = INI:FactionRussiaAirborneGeneral
StartingBuilding = RussiaCommandCenter
StartingUnit0 = RussiaVehicleDozer
ScoreScreenImage = MutiPlayer_ScoreScreen
LoadScreenImage = Mp_Load
LoadScreenMusic = Load_USA
ScoreScreenMusic = Score_USA
;HeadWaterMark = SCTempSelectPortrait ; don't use unless we add a "generalshead for non selected generals
FlagWaterMark = WatermarkRussia
EnabledImage = SSObserverRussia
BeaconName = MultiplayerBeacon
SideIconImage = GameinfoRussia
GeneralImage = Russia_Airborne
OldFaction = No ; This faction was NOT available in the original Generals and should NOT be available if the oldFactionsOnly flag is set
ArmyTooltip = TOOLTIP:BioStrategyLong_Pos12
Features = GUI:BioFeatures_Pos12
MedallionRegular = AirborneGeneral_slvr
MedallionHilite = AirborneGeneral_blue
MedallionSelect = AirborneGeneral_orng
End


Here it is. I purposely chose US music because I haven't gotten around porting Russian music.
adrianemapmaker Offline
#45 Posted : Sunday, September 1, 2019 6:43:16 AM(UTC)
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had you check if all of those science are exisiting? or had you check for misspelled words
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adrianemapmaker Offline
#46 Posted : Sunday, September 1, 2019 6:43:18 AM(UTC)
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had you check if all of those science are exisiting? or had you check for misspelled words
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Rusa Kambangan Offline
#47 Posted : Sunday, September 22, 2019 3:28:52 AM(UTC)
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Sorry for the delay, got college to do.

Originally Posted by: adrianemapmaker Go to Quoted Post
had you check if all of those science are exisiting? or had you check for misspelled words


That's my problem, I'm trying to create a science for her but I didn't want to add anything yet. After a few thoughts though, now I want to add emergency repair since everyone has that. I read in the INI that those are common to all factions, so do I have to do anything to add all three levels of emergency repair or are they automatically added?
adrianemapmaker Offline
#48 Posted : Monday, September 23, 2019 9:00:20 AM(UTC)
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emergency repairs dont have restrictions(PrerequisiteSciences) only rank3 so you can just add them anywhere you like


Code:
Science SCIENCE_GPSScrambler
  PrerequisiteSciences = SCIENCE_GLA SCIENCE_Rank5 
  SciencePurchasePointCost = 1
  IsGrantable = Yes
  DisplayName = SCIENCE:GPSScrambler
  Description = CONTROLBAR:ToolTipScienceGPSScrambler
End

;this means that the gps scrambler science requires player to be gla and rank5
;  PrerequisiteSciences = SCIENCE_GLA SCIENCE_Rank5 
;End

Edited by user Monday, September 23, 2019 9:06:28 AM(UTC)  | Reason: Not specified

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Rusa Kambangan Offline
#49 Posted : Thursday, October 3, 2019 5:03:07 AM(UTC)
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Originally Posted by: adrianemapmaker Go to Quoted Post
emergency repairs dont have restrictions(PrerequisiteSciences) only rank3 so you can just add them anywhere you like


Code:
Science SCIENCE_GPSScrambler
  PrerequisiteSciences = SCIENCE_GLA SCIENCE_Rank5 
  SciencePurchasePointCost = 1
  IsGrantable = Yes
  DisplayName = SCIENCE:GPSScrambler
  Description = CONTROLBAR:ToolTipScienceGPSScrambler
End

;this means that the gps scrambler science requires player to be gla and rank5
;  PrerequisiteSciences = SCIENCE_GLA SCIENCE_Rank5 
;End


Apparently, I can't.

Rusa Kambangan attached the following image(s):
Screenshot (53).png
adrianemapmaker Offline
#50 Posted : Thursday, October 3, 2019 6:56:32 AM(UTC)
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It's says duplicate science it means you copy pasted the whole science code and add it to something .. you must have a unique science name
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Rusa Kambangan Offline
#51 Posted : Friday, October 4, 2019 7:44:38 AM(UTC)
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Originally Posted by: adrianemapmaker Go to Quoted Post
It's says duplicate science it means you copy pasted the whole science code and add it to something .. you must have a unique science name


But I don't want to change anything, I just want to give my new general emergency repair.
Rusa Kambangan Offline
#52 Posted : Thursday, October 24, 2019 7:13:32 AM(UTC)
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