Hello,
Just today I found out, what the cause for seemingly random "Serious Error" crashes is.
Some of you might have seen this. Common thing in many big-scale AOD maps or when you watch Replays of big matches from huge heights using the higher gentool zoom limit:
"Serious Error" out of nowhere and one of the players starts "counting down", as his game crashed.
This is not related to the map at all, at least not directly.
This is an engine bug and related to the amount of units that are currently (in any FRAME) being displayed.
In depth explanation:
Units in Zero Hour have 2D and 3D shadows. Shadows are made out of polygones (or some
*censored* like that). 3D shadows are, depending on the unit type, sometimes a little more complex.
The overall amount of 3D shadow polygones that can be displayed in any given frame is limited by the engine (probably a data type limitation).
So if the units that are currently on screen combinedly exceed a specific amount of 3D shadow polygones, the game will crash with the serious error.
This will also happen in with worldbuilder (if View -> Shadows is enabled) and there you get an interesting error message (which is attached to this post)
To fix this:
SIMPLY DISABLE THE FREAKING 3D SHADOWS IN THE INGAME OPTIONS Edited by user Thursday, March 14, 2019 9:19:16 PM(UTC)
| Reason: Not specified
i^love^mixery attached the following image(s):