Private Joined: 2/19/2018(UTC) Posts: 9 Location: NCR Thanks: 1 times
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Can anyone help me why my map won't open up? I'm currently making this map for my trilogy map called Zombie Outbreak and it's been 6 months since I've started it. I was editing last night when I got an error "Assertion Failure: No more VB Slots" and I know what this mean, but the main problem was that I can't open my map in worldbuilder and much worst is it's not even loading in the game (Using ShockWave mod for the game and map creation). When I open the map in world builder, it stops responding and even leaving it for over an hour, it won't load. When I tried to play it, it won't even load in-game so I'm so confused. I don't have any back ups but I must admit that it has over 3000 objects and over 1000 waypoints to begin with... but it does not come up to this until last night.
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Colonel Joined: 10/13/2008(UTC) Posts: 782
Thanks: 7 times Was thanked: 201 time(s) in 147 post(s)
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Make a new map, go to worldbuilder tab "View" and disable "Display units/buildings" or whatever the option is called, then open your map.
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Private Joined: 2/19/2018(UTC) Posts: 9 Location: NCR Thanks: 1 times
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Originally Posted by: i^love^mixery Make a new map, go to worldbuilder tab "View" and disable "Display units/buildings" or whatever the option is called, then open your map. I've done that but it still won't load. Same goes when I tried opening it in the game itself.
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Colonel Joined: 10/13/2008(UTC) Posts: 782
Thanks: 7 times Was thanked: 201 time(s) in 147 post(s)
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So you made all buildings invisible and the map still doesn't load? Did you also make waypoints and dots invisible?
Not sure if there is much else you can do.
I don't know if I will be able to load the map, I don't have shockwave. I will see what I can do when I get home, aprox 2 hours
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Private Joined: 2/19/2018(UTC) Posts: 9 Location: NCR Thanks: 1 times
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Originally Posted by: i^love^mixery So you made all buildings invisible and the map still doesn't load? Did you also make waypoints and dots invisible?
Not sure if there is much else you can do.
I don't know if I will be able to load the map, I don't have shockwave. I will see what I can do when I get home, aprox 2 hours Yep, pretty much, hid everything I can but still not loading. :/ I appreciate the help! Hope to see hear later from you
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Colonel Joined: 10/13/2008(UTC) Posts: 782
Thanks: 7 times Was thanked: 201 time(s) in 147 post(s)
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Sorry about the delay. Forget everything I said earlier (except "Sorry about the delay." lol) Fix that error in your map.str (or delete it) and the map will load again. Edit: The last briefing in the file is missing a " Cheers Edited by user Monday, September 17, 2018 1:10:49 PM(UTC)
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2 users thanked i^love^mixery for this useful post.
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Colonel Joined: 8/13/2013(UTC) Posts: 817 Location: Middle east Thanks: 430 times Was thanked: 184 time(s) in 168 post(s)
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Originally Posted by: i^love^mixery Sorry about the delay.
Forget everything I said earlier (except "Sorry about the delay." lol)
Fix that error in your map.str (or delete it) and the map will load again.
Edit: The last briefing in the file is missing a "
Cheers This is the first thing that came into my mind when I saw it doesn't open in worldbuilder and game. I had this bug and spend so much time reading every single line in the map.ini file until I read the map.str file. That was frustrating. |
Proud Muslim
UTD^Force
Moderator and former map reviewer CnC Labs |
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Private Joined: 2/19/2018(UTC) Posts: 9 Location: NCR Thanks: 1 times
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General Joined: 3/8/2016(UTC) Posts: 1,156 Thanks: 312 times Was thanked: 185 time(s) in 149 post(s)
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ohhh a pilipino guy like me .... expect the unexpected Edited by user Tuesday, September 18, 2018 4:08:01 AM(UTC)
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Private Joined: 2/19/2018(UTC) Posts: 9 Location: NCR Thanks: 1 times
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Originally Posted by: adrianemapmaker ohhh a pilipino guy like me .... expect the unexpected Yup, Filipino here. 😂 And surely, that was really an unexpected error
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General Joined: 3/8/2016(UTC) Posts: 1,156 Thanks: 312 times Was thanked: 185 time(s) in 149 post(s)
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want to play online mate? if interested click this link https://discordapp.com/c...95232/335666377098788867Edited by user Tuesday, September 18, 2018 6:46:27 AM(UTC)
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Major Joined: 2/21/2015(UTC) Posts: 386 Thanks: 80 times Was thanked: 132 time(s) in 96 post(s)
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Originally Posted by: UTD^Force I had this bug and spend so much time reading every single line in the map.ini file until I read the map.str file. That was frustrating.
If you have errors in world builder the problem is 100% not the map.ini because world builder does not load map.ini files. |
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1 user thanked SkyMix_RMT for this useful post.
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Private Joined: 2/19/2018(UTC) Posts: 9 Location: NCR Thanks: 1 times
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Yes, after months of being stuck and trying to figure out what the error was... I take a rest and still haven't fixed a new problem. The game now opens up but there's this point where I just get stuck since the script won't acknowledge the troops inside the area. I've tried using Mission Brief to debug but I just couldn't figure it out. So basically, that part was when you have liberated the Military Base in the city and found out there's a survivor in the bunker. You tried to send in troops but to no avail, the script won't kick in. The scrips is still in debug mode so the troops are "FLASHING". The team they're in is also the team I'm looking for in the area. I'll make another debugging session tomorrow when I'm at school and update my findings. Here's the map so you guys can check it:
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General Joined: 3/8/2016(UTC) Posts: 1,156 Thanks: 312 times Was thanked: 185 time(s) in 149 post(s)
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can you show the scripts related to that thing
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Private Joined: 2/19/2018(UTC) Posts: 9 Location: NCR Thanks: 1 times
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Originally Posted by: adrianemapmaker can you show the scripts related to that thing
Here's the part where the script "SHOULD" have kicked in:
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General Joined: 3/8/2016(UTC) Posts: 1,156 Thanks: 312 times Was thanked: 185 time(s) in 149 post(s)
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can we move this topic in to ZH WORLDBUILDER Discord - this is hassle https://discord.gg/tJ6zyGb-- show your script conditions too |
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Colonel Joined: 8/13/2013(UTC) Posts: 817 Location: Middle east Thanks: 430 times Was thanked: 184 time(s) in 168 post(s)
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Try using this condition instead of 'if player has units in area'. https://imgur.com/NoQ3refIf one unit from Team 'TeamThePlayer' enters area 'Z' |
Proud Muslim
UTD^Force
Moderator and former map reviewer CnC Labs |
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