Welcome Guest! To enable all features please Login or Register.

Notification

Icon
Error

Options
Go to last post Go to first unread
Offline AdrianeMapMaker  
#1 Posted : Thursday, July 26, 2018 8:35:17 AM(UTC)
AdrianeMapMaker
General
C&C Labs Staff: Labs Staff MemberMaps Staff: Maps Staff Member
Joined: 3/8/2016(UTC)
Posts: 1,156
Philippines

Thanks: 312 times
Was thanked: 185 time(s) in 149 post(s)
When I want to find the texture from vanilla models .. From the tool material navigator
The renx takes me to a different texture..
.. How to fix this guys?
A part of ZH worldbuilders map making community
https://discord.gg/tJ6zyGb

UserPostedImage





Sponsor
Offline acidbrain  
#2 Posted : Friday, July 27, 2018 11:17:50 PM(UTC)
acidbrain
General
Joined: 12/30/2011(UTC)
Posts: 982

Thanks: 95 times
Was thanked: 574 time(s) in 364 post(s)
The models used by c&c are models from which all the seperate textured objects were combined to a main model, if you do this only one texture is displayed when you look at the model, you have to detach the different objects and reassign the texture, if you want to see a list with added textures you can go to 'File/Summary Info...' or you go to 'Modify/UV Coordinate Modifiers/Unwrap UVW/Edit/Pick Texture/Entire'.
When you see model that is completely textured with 'lakedusk.tga' it is a multipass material, only the first pass is saved when you export to W3D so you have to apply the right materials again if you want to edit a model like this.

Cheers
Panem et kirkinses
thanks 1 user thanked acidbrain for this useful post.
AdrianeMapMaker on 8/8/2018(UTC)
Users browsing this topic
Guest
Forum Jump  
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.