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Offline AdrianeMapMaker  
#1 Posted : Sunday, June 10, 2018 3:17:05 AM(UTC)
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how?
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Offline SkyMix_RMT  
#2 Posted : Sunday, June 10, 2018 3:33:40 PM(UTC)
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If you're trying to use Generals speech in a Zero Hour map, this might help:

http://www.cnclabs.com/f...-Zero-Hour-missions.aspx

Edited by user Sunday, June 10, 2018 3:43:06 PM(UTC)  | Reason: Not specified

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thanks 1 user thanked SkyMix_RMT for this useful post.
AdrianeMapMaker on 6/10/2018(UTC)
Offline UTD^Force  
#3 Posted : Sunday, June 10, 2018 3:59:33 PM(UTC)
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This will help, Want To Get The "Preview Sound" Button Working?
Extract the Original Generals sounds or whatever you need (not everything like in the guide) into the zero hour sounds folder the way it's specified in the tutorial, then use the .ini files to add the sounds to Zero hour if they aren't there already.
Btw, if you extract a sound effect from Vanilla Generals that was modified in Zero Hour and put it in Zero hour's folders, the game will use the ones from Vanilla.

EDIT: This way changes it for the whole zero hour, but if you want it for maps, Skymix's way is better and easier.

Edited by user Sunday, June 10, 2018 4:03:10 PM(UTC)  | Reason: Not specified

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AdrianeMapMaker on 6/10/2018(UTC)
Offline AdrianeMapMaker  
#4 Posted : Sunday, June 10, 2018 5:37:40 PM(UTC)
AdrianeMapMaker
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C&C Labs Staff: Labs Staff MemberMaps Staff: Maps Staff Member
Joined: 3/8/2016(UTC)
Posts: 1,156
Philippines

Thanks: 312 times
Was thanked: 185 time(s) in 149 post(s)
Thanks guys
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