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Offline Unknown Editor  
#1 Posted : Monday, February 12, 2018 10:07:35 AM(UTC)
Unknown Editor
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Posts: 278
Location: Some where on Earth

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Was thanked: 69 time(s) in 59 post(s)
Well My Problem is unwanted smoke FX in the Game .

I've changed the America Security fence for some reasons ...

But the Really Damaged state shows unwanted smokes of which I can't find any source of the INI in it .

It now looks like "THIS" !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
UserPostedImage
UserPostedImage

Well , any Ideas ? How is this even making smoke Particles when there is no INI source .
I even checked the W3D file and doesn't seem to have any special attachment there Disapprove

Me = Ashamed , Security Fence = Approve , C&C Generals ZH = Tongue

Special Thanks for Reading ...
Asking is Not a Problem , Problem is Not to Know Something .

Operation : Dark Angel
Static : Launch Delayed
Reason : Uncool Terrain - Old Logic in use - Lack of Performance
Status : Applying new Terrain - Applying new Logic - Increasing Performance by 300%
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Offline SkyMix_RMT  
#2 Posted : Tuesday, February 20, 2018 6:27:56 AM(UTC)
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Well you could open the fence in renx and delete the smoke bones.
Check out:

My Music (Techno/House/Experimental)

My Website (GeneralsCentral)

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Offline Unknown Editor  
#3 Posted : Tuesday, February 20, 2018 2:02:42 PM(UTC)
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So , clearly there is no way to do it using INI :(
Asking is Not a Problem , Problem is Not to Know Something .

Operation : Dark Angel
Static : Launch Delayed
Reason : Uncool Terrain - Old Logic in use - Lack of Performance
Status : Applying new Terrain - Applying new Logic - Increasing Performance by 300%
Offline Annihilationzh  
#4 Posted : Tuesday, February 20, 2018 5:13:22 PM(UTC)
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This is the AmericaWall, I presume?

Assuming so, did you try removing the ParticleSysBone from the AmericaWallHub?
If you need help, post in the forum. You'll get help a lot faster than if you send me a PM.

I reject all buddy requests. I don't think 'buddy' needs to be made official. It's not like you're marrying me.
thanks 2 users thanked Annihilationzh for this useful post.
acidbrain on 2/21/2018(UTC), Unknown Editor on 2/21/2018(UTC)
Offline Unknown Editor  
#5 Posted : Wednesday, February 21, 2018 10:41:15 PM(UTC)
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So you mean the Smoke sysbone from AmericaWallHub can affect AmericaWall ?

Code:
Object AmericaWallHub

  ; *** ART Parameters ***
  SelectPortrait         = SAFence_L
  ButtonImage            = SAFence
  Draw = W3DModelDraw ModuleTag_01
    OkToChangeModelColor = Yes

    ; day
    ConditionState      = NONE
      Model             = ABSecWallX
    End
    ConditionState      = DAMAGED
      Model             = ABSecWallX_D
      ParticleSysBone   = SparkS01 SparksSmall
    End
    ConditionState      = REALLYDAMAGED RUBBLE
      Model             = ABSecWallX_E
      ParticleSysBone   = SmokeM01 SmokeFactionMedium
      ;ParticleSysBone  = FireM01 FireFactionMedium
      ParticleSysBone   = SparkM01 SparksMedium
    End
   End
  End


Object AmericaWallHub

; *** ART Parameters ***
SelectPortrait = SAFence_L
ButtonImage = SAFence
Draw = W3DModelDraw ModuleTag_01
OkToChangeModelColor = Yes

; day
ConditionState = NONE
Model = ABSecWallX
End
ConditionState = DAMAGED
Model = ABSecWallX_D
ParticleSysBone = SparkS01 SparksSmall
End
ConditionState = REALLYDAMAGED RUBBLE
Model = ABSecWallX_E
ParticleSysBone = SmokeM01 SmokeFactionMedium
;ParticleSysBone = FireM01 FireFactionMedium
ParticleSysBone = SparkM01 SparksMedium
End
End
End
[/code]

My new America Wall :

Code:
Object AmericaWall
 ReplaceModule ModuleTag_01
  Draw = W3DModelDraw ModuleTag_W3D
  OkToChangeModelColor = Yes

   DefaultConditionState
    Model           = ABSecWallY
    HideSubObject   = BOX01 PLANE01 PLANE02
  End
   ConditionState   = DAMAGED
    Model           = ABSecWallY_D
    ParticleSysBone = SparkS01 SparksSmall
  End
   ConditionState   = REALLYDAMAGED
    Model           = ABSecWallY_E
    Animation       = ABSecWallY_E.ABSecWallY_E
    AnimationMode   = LOOP
    ParticleSysBone = SparkM01 SparksMedium
    ParticleSysBone = SparkM02 SparksMedium
   End
  End
 End
End

Edited by user Wednesday, February 21, 2018 11:04:49 PM(UTC)  | Reason: Not Specified by the UNKNOWN EDITOR ; Should I have used THE befor a Name ? NOP

Asking is Not a Problem , Problem is Not to Know Something .

Operation : Dark Angel
Static : Launch Delayed
Reason : Uncool Terrain - Old Logic in use - Lack of Performance
Status : Applying new Terrain - Applying new Logic - Increasing Performance by 300%
Offline Unknown Editor  
#6 Posted : Wednesday, February 21, 2018 11:14:11 PM(UTC)
Unknown Editor
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Posts: 278
Location: Some where on Earth

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Was thanked: 69 time(s) in 59 post(s)
Never mind it , I've tried but nothing works ; even having WallHub's Smoke Particle Sys Bone deleted , not only Security Laser Fence but also the WallHub still has it's Smoke on ReallyDamaged state .

Well , Thanks for replies ; I suppose this wall stuff are over and I'll need to find another way in ...
Asking is Not a Problem , Problem is Not to Know Something .

Operation : Dark Angel
Static : Launch Delayed
Reason : Uncool Terrain - Old Logic in use - Lack of Performance
Status : Applying new Terrain - Applying new Logic - Increasing Performance by 300%
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