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Offline mr_hymn_  
#1 Posted : Wednesday, April 26, 2017 9:26:38 AM(UTC)
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I thought this one going to be green missile. I made the baiknour detonation already but the nuke is not what I want.
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Anyone know the exact model of missile from zero hour usa mission 1? because I think I am using the right one but texture shown differently.

And the I need to add rubble and damage for this nuke.

Also how do I fix the missile not going up straight like china nuclear launcher.
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Offline mr_hymn_  
#2 Posted : Wednesday, April 26, 2017 9:57:05 AM(UTC)
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One more that I need to ask. I am using my own special power for this baiknour and it doesn't do anything, no animation and nothing if I am click to launch a weapon game will be crash but when I am using the China nuclear missile special power everything is going really fine. Something wrong with this?
Offline elliesy  
#3 Posted : Wednesday, April 26, 2017 9:27:25 PM(UTC)
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Originally Posted by: Mr_Hymn_ Go to Quoted Post
One more that I need to ask. I am using my own special power for this baiknour and it doesn't do anything, no animation and nothing if I am click to launch a weapon game will be crash but when I am using the China nuclear missile special power everything is going really fine. Something wrong with this?

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. will be crash i think because... source code or Hardware problem ...

Offline mr_hymn_  
#4 Posted : Wednesday, April 26, 2017 11:03:55 PM(UTC)
mr_hymn_
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Originally Posted by: elliesy Go to Quoted Post
Originally Posted by: Mr_Hymn_ Go to Quoted Post
One more that I need to ask. I am using my own special power for this baiknour and it doesn't do anything, no animation and nothing if I am click to launch a weapon game will be crash but when I am using the China nuclear missile special power everything is going really fine. Something wrong with this?

.
.
.
. will be crash i think because... source code or Hardware problem ...



Nah! it's similar to my own ION cannon and modified particle cannon. It has to do with something, I can't remember what that was but as I remember the animation must take the special power time into the account and in this case the door remember the china nuke even I changed to kaiknour.

Anyway I will make this model set on the ground, remove the leg and make animation slower also increase the size of the nuke because missile is nearly 2 times bigger than china neutron missile.
Offline AdrianeMapMaker  
#5 Posted : Friday, April 28, 2017 4:04:11 AM(UTC)
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same Here ive got the same results as you "No animation" But "There's An Explosion"
A part of ZH worldbuilders map making community
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