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Offline Battery556  
#1 Posted : Wednesday, November 9, 2016 12:16:57 AM(UTC)
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This has been driving me mad.

Im trying to create a multiplayer map whereby whoever starts in start position 1 gets the paradrop ability straight away.

If possible id like to give them the use of the ability 6/7 times and then they have to wait for the timer as you would normally have to.

(im trying to build a DDAY landing multiplayer map)

I tried to make the units appear by using reinforcements and have them paradropped in but this just didn't work at all and I decided it would be more fun for the player to be able to select where the dropzone would be.

Any ideas?

Any help is greatly appreciated!
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Offline klingondragon  
#2 Posted : Wednesday, November 9, 2016 1:00:22 AM(UTC)
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it should be possible as a civilian paradrop followed by a team transfer.
Then again multiplayer maps can mess up all kinds of stuff.
Offline LordWizz  
#3 Posted : Thursday, February 23, 2017 2:52:41 AM(UTC)
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Originally Posted by: Battery556 Go to Quoted Post
This has been driving me mad.

Im trying to create a multiplayer map whereby whoever starts in start position 1 gets the paradrop ability straight away.

If possible id like to give them the use of the ability 6/7 times and then they have to wait for the timer as you would normally have to.

(im trying to build a DDAY landing multiplayer map)

I tried to make the units appear by using reinforcements and have them paradropped in but this just didn't work at all and I decided it would be more fun for the player to be able to select where the dropzone would be.

Any ideas?

Any help is greatly appreciated!


Yoo mate, you still need/want to know how to do this?

LordWizz~
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Offline Battery556  
#4 Posted : Thursday, February 23, 2017 12:11:11 PM(UTC)
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Hey LordWizz, if you have a solution im all ears! :)
thanks 1 user thanked Battery556 for this useful post.
LordWizz on 2/24/2017(UTC)
Offline klingondragon  
#5 Posted : Thursday, February 23, 2017 12:41:45 PM(UTC)
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You could just have a script:
Code:

If {
    ThisPlayer enters area
}
Then {
    Unlock Paradrop for that player
}

If you give it "Deactivate on success", it should do it just the once.
You could also use a map.ini to change the special power so that it only takes a few seconds to recharge and use another script to take away the special power after a fixed amount of time

Edited by user Thursday, February 23, 2017 12:42:56 PM(UTC)  | Reason: BB Code

Offline LordWizz  
#6 Posted : Thursday, February 23, 2017 12:58:00 PM(UTC)
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Originally Posted by: Battery556 Go to Quoted Post
Hey LordWizz, if you have a solution im all ears! :)


https://i.gyazo.com/67ca...2ae8151385431b2327ec.png

https://i.gyazo.com/8ab7...0a78d8779eaa24b0fec1.png

https://i.gyazo.com/672e...d60d928b32efaa4439df.png

Sorry i don't know how to post images xD

But anyway do you mean this ??? [Look to the images]

=]

LordWizz~
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Offline Battery556  
#7 Posted : Thursday, February 23, 2017 1:01:27 PM(UTC)
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Well that looks about right! - I remember trying something similar however in multiplayer games it didnt appear to work - have you had success with this in multiplayer and/or skirmish?

I will have a play with it soon :)
thanks 1 user thanked Battery556 for this useful post.
LordWizz on 2/24/2017(UTC)
Offline acidbrain  
#8 Posted : Friday, February 24, 2017 4:01:22 AM(UTC)
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Try to use the player0-player7 method...
Code:

***IF***
player0 has startposition 1
***THEN***
give player0 paradrop ability

Panem et kirkinses
Offline AdrianeMapMaker  
#9 Posted : Friday, February 24, 2017 4:14:48 AM(UTC)
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Quote:
Sorry i don't know how to post images xD


Try To Use The Postimage.org Then Use The Button Insert Image

A part of ZH worldbuilders map making community
https://discord.gg/tJ6zyGb

UserPostedImage





thanks 1 user thanked AdrianeMapMaker for this useful post.
LordWizz on 2/24/2017(UTC)
Offline klingondragon  
#10 Posted : Friday, February 24, 2017 6:32:17 AM(UTC)
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Or, since you have the URL, use [img] bb code tags.
thanks 2 users thanked klingondragon for this useful post.
AdrianeMapMaker on 2/24/2017(UTC), LordWizz on 2/24/2017(UTC)
Offline LordWizz  
#11 Posted : Friday, February 24, 2017 9:17:27 AM(UTC)
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Originally Posted by: acidbrain Go to Quoted Post
Try to use the player0-player7 method...
Code:

***IF***
player0 has startposition 1
***THEN***
give player0 paradrop ability



Oh nice solution =D
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Offline LordWizz  
#12 Posted : Friday, February 24, 2017 9:18:43 AM(UTC)
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Originally Posted by: adrianemapmaker Go to Quoted Post


Quote:
Sorry i don't know how to post images xD


Try To Use The Postimage.org Then Use The Button Insert Image



TY I'll try it out ^^

Edit:

Testing..... =P

UserPostedImage

XDDDDDDDD


Yaaaay it worked =] TYSM ^^

Edited by user Friday, February 24, 2017 2:43:00 PM(UTC)  | Reason: Not specified

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Offline LordWizz  
#13 Posted : Friday, February 24, 2017 9:20:09 AM(UTC)
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Originally Posted by: KlingonDragon Go to Quoted Post
Or, since you have the URL, use [img] bb code tags.


I think i already tried that, but it didn't show up correctly with Gyazo =[

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Offline klingondragon  
#14 Posted : Friday, February 24, 2017 3:48:26 PM(UTC)
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Works fine.

If you click quote, you can see the code I used.

Edited by user Friday, February 24, 2017 3:49:28 PM(UTC)  | Reason: Test Successful

Offline LordWizz  
#15 Posted : Friday, February 24, 2017 3:52:47 PM(UTC)
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Originally Posted by: Klingondragon Go to Quoted Post
UserPostedImage

Works fine.

If you click quote, you can see the code I used.


Oohhhhh XD i'm just.... never using forums =P i will learn it hahaha

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Offline klingondragon  
#16 Posted : Friday, February 24, 2017 4:03:20 PM(UTC)
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The codes are very simple. This should help.
thanks 1 user thanked klingondragon for this useful post.
LordWizz on 2/24/2017(UTC)
Offline LordWizz  
#17 Posted : Friday, February 24, 2017 4:25:45 PM(UTC)
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Originally Posted by: Klingondragon Go to Quoted Post
The codes are very simple. This should help.


Oh nice, and thanks =]

and uhmm the link in your signature is dead =[

Oops i found a dead Link...

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Offline klingondragon  
#18 Posted : Friday, February 24, 2017 4:45:35 PM(UTC)
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It's the free server I use. It's not very reliable. Seems to be working at the moment.
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