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Offline Jundiyy  
#1 Posted : Saturday, January 28, 2017 4:10:17 PM(UTC)
Jundiyy
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Joined: 1/8/2017(UTC)
Posts: 78

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I am making a map and it has a few helixes on it.
I want the helixes to be transferred to player0, but before they do, I want them to have the speaker tower and bunker upgrades. (I know I could simply transfer the units and then give extra money to the player so he can purchase the upgrades, which I think might be the only way now). I want the player to only use these units, so I'm putting the money down to $0, this is why I want the upgrades before the player gets the units.

I don't want to use INI files, just world builder, is this possible?
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Offline SkyMix_RMT  
#2 Posted : Sunday, January 29, 2017 10:52:37 AM(UTC)
SkyMix_RMT
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Give player civilian money, then name the helixes.
There's a scrip that allows a unit to use a CommandButton, use it.

*** IF ***
True.
*** THEN ***
Unit 'helix' use Ability Command 'Command_UpgradeChinaHelixPropagandaTower'

Make sure this script activates before it is transfered to the player.
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Offline Jundiyy  
#3 Posted : Monday, January 30, 2017 7:23:40 AM(UTC)
Jundiyy
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Joined: 1/8/2017(UTC)
Posts: 78

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Hi,
Thanks, I just managed to do it and came here to let everyone know how but you already told everyone lol.
Thanks anyway for your help.
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