Private Joined: 2/2/2015(UTC) Posts: 1
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hi, im quite new to scripting but I want this to happen: 1. when capturing nutrual unpacked mcv > also get the base around it. 2. start with some defences. plz reply in video or pictures help apriciated Sorry for no introduction but i just have this single question Edited by user Monday, February 2, 2015 7:57:21 AM(UTC)
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Colonel Joined: 5/8/2012(UTC) Posts: 615 Location: USA, Tennessee, Home, Livingroom, couch. Thanks: 102 times Was thanked: 194 time(s) in 139 post(s)
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Not sure if anyone here is going to have the answer, just have to wait and see. Most of the people still here mod Generals. |
one soul at a time |
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Private Joined: 5/29/2015(UTC) Posts: 2
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Originally Posted by: Nominal hi, im quite new to scripting but I want this to happen:
1. when capturing nutrual unpacked mcv > also get the base around it.
2. start with some defences. plz reply in video or pictures help apriciated Sorry for no introduction but i just have this single question Well I'm not completely sure what you want for 2. However I assume you do not want to spawn with an mcv. For that to happen you will need to change the player spawn point to a beacon. Instead of normal. This way you don't spawn with an MCV. However now that you spawn with no buildings, you will end up losing straight away. So you need to place a building, for example a power plant outside the map for said player. Then since no Ai will be able to get to that building, you yourself will need to script the victory/loss conditions. For example if one of your units die or all of them, then you lose. I may answer number 1 later ;) Please inform me if I answered number 2 correctly.
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