Colonel Joined: 8/13/2013(UTC) Posts: 817 Location: Middle east Thanks: 430 times Was thanked: 184 time(s) in 168 post(s)
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I couldn't upload again, try to download it from GameFront. Just try... Click here to go to the download page. This isn't the same site you couldn't download the mod from. Read the description for 1.4. |
Proud Muslim
UTD^Force
Moderator and former map reviewer CnC Labs |
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General Joined: 4/10/2014(UTC) Posts: 1,591 Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex Thanks: 16 times Was thanked: 247 time(s) in 217 post(s)
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Actually I tried that site yestoday I think we should give up with that
Can someone make me three naval base models (one for each faction) |
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Major Joined: 11/19/2012(UTC) Posts: 371 Location: everywhere but nowhere Thanks: 19 times Was thanked: 47 time(s) in 45 post(s)
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ill think about it if i got time got new computer school strted so i gots alot on my list on what to do first.BUT i will try. |
9Q_1P at your service. Moddin help and mod maker ranges from paradrop planes, aircraftcarriers and yes snow men with death lazer eyes Want a peek? Visit this page Advanced warfare |
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General Joined: 4/10/2014(UTC) Posts: 1,591 Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex Thanks: 16 times Was thanked: 247 time(s) in 217 post(s)
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Private Joined: 10/21/2014(UTC) Posts: 9
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I was wondering if I could have a All Air General for ZH (Not Granger, He didn't have as much new aircraft as expected). With multiple Heli's & Jets (AH6 Little bird, Pavelow, Blackhawk, Apache, Harrier, A-10, F-16 (?) Tomcat.) with little to no ground units (Troops, Tanks, Humvees.) If its to much then let me know. ~~Dark Edited by user Tuesday, October 21, 2014 3:40:05 PM(UTC)
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General Joined: 4/10/2014(UTC) Posts: 1,591 Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex Thanks: 16 times Was thanked: 247 time(s) in 217 post(s)
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I can make I but I may not be able to make many new units What faction would you want it to be part of (us chi gla) |
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Private Joined: 10/21/2014(UTC) Posts: 9
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General Joined: 4/10/2014(UTC) Posts: 1,591 Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex Thanks: 16 times Was thanked: 247 time(s) in 217 post(s)
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When making a new general I don't have to use all the same faction buildings eg us barracks but gla arms dealer What buildings from what faction |
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Private Joined: 10/21/2014(UTC) Posts: 9
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The Buildings can remain the same.
Just Curious: Would it be possible to have a Helipad (Seperate from Airbase) & Airbase with A larger capacity (more than 4)? Mainly because the Airbase comes with a Helipad?
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General Joined: 4/10/2014(UTC) Posts: 1,591 Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex Thanks: 16 times Was thanked: 247 time(s) in 217 post(s)
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Yes and no It can be done but I cant do it I can mod everything except models and so I can not create new buildings however if someone made the right models I could make the airfield and helipad separate |
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Private Joined: 10/21/2014(UTC) Posts: 9
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Okay. Edit: I'll make a thread requesting said models. I'll give a link here. Edited at by user Tuesday, October 21, 2014 4:53:48 PM(UTC)
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Major Joined: 11/19/2012(UTC) Posts: 371 Location: everywhere but nowhere Thanks: 19 times Was thanked: 47 time(s) in 45 post(s)
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I will test this logic always wanted to do this truthfully it will come down to marking the helicopter has to run out of rockets and return to base |
9Q_1P at your service. Moddin help and mod maker ranges from paradrop planes, aircraftcarriers and yes snow men with death lazer eyes Want a peek? Visit this page Advanced warfare |
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Major Joined: 12/18/2011(UTC) Posts: 313 Location: Planet Cutezome
Thanks: 7 times Was thanked: 75 time(s) in 58 post(s)
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Man... I wanna do the request of your AIRFORCE!! General. But really I'm sorta laz right now. Helipads aren't that hard and Airfields are slightly complicated.
Though, I don't really know how to use EA's skins in modelling, unless I make every piece of material its own .tga and .ddses are complicated for me right now..
BUT! I can probably do a cheap model edit so that I don't actually have to do modelling(just piece together different models). My greatest concern is that some textures may not look correct. so hmmm.
I'll PROBABLY see what I can do. If I wanna do it now. |
Death Label: Reduced back to 3 main factions(and a couple of extras). Each faction can choose a(or all of them) tech-tree via General's Powers. Angel Wings: Jets and Anti-Air, Helicopters and Missiles, Hovercraft and Lasers Red Skulls: Armor Division, Mecha Armada, Drone Swarm Earth's Saviors: Air Raid, Homeworld Security, Stealth
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Private Joined: 10/21/2014(UTC) Posts: 9
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Major Joined: 11/19/2012(UTC) Posts: 371 Location: everywhere but nowhere Thanks: 19 times Was thanked: 47 time(s) in 45 post(s)
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If u wanna do it bomber i won't hold you back. If you want it it's all yours.because i have navelbase models i got to get to work on anyway |
9Q_1P at your service. Moddin help and mod maker ranges from paradrop planes, aircraftcarriers and yes snow men with death lazer eyes Want a peek? Visit this page Advanced warfare |
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Major Joined: 12/18/2011(UTC) Posts: 313 Location: Planet Cutezome
Thanks: 7 times Was thanked: 75 time(s) in 58 post(s)
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The thing is, I'll PROBABLY do it. Or whenever if I would.
I'll see if I can get it done before my semestral break is over. |
Death Label: Reduced back to 3 main factions(and a couple of extras). Each faction can choose a(or all of them) tech-tree via General's Powers. Angel Wings: Jets and Anti-Air, Helicopters and Missiles, Hovercraft and Lasers Red Skulls: Armor Division, Mecha Armada, Drone Swarm Earth's Saviors: Air Raid, Homeworld Security, Stealth
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General Joined: 4/10/2014(UTC) Posts: 1,591 Location: Laniakea; Virgo Supercluster; Local Sheet; Local Group; Milky Way Galaxy; Orion–Cygnus Arm; Gould Belt; Local Bubble; Local Interstellar Cloud; Sol System; Sol III; Europe; United Kingdom of Great Britain and Northen Ireland; Great Britain; England; Essex Thanks: 16 times Was thanked: 247 time(s) in 217 post(s)
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Feel free to make the new general because although i can make all new generals it gets a bit tedious after a while |
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Private Joined: 10/21/2014(UTC) Posts: 9
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