Colonel Joined: 8/13/2013(UTC) Posts: 817 Location: Middle east Thanks: 430 times Was thanked: 184 time(s) in 168 post(s)
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Proud Muslim
UTD^Force
Moderator and former map reviewer CnC Labs |
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Colonel Joined: 5/8/2012(UTC) Posts: 615 Location: USA, Tennessee, Home, Livingroom, couch. Thanks: 102 times Was thanked: 194 time(s) in 139 post(s)
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yeah, that was the one i wasn't able to fix. ill try and compare it to the nuke cannon some |
one soul at a time |
1 user thanked Rrtaya_tsamsiyu for this useful post.
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Colonel Joined: 5/8/2012(UTC) Posts: 615 Location: USA, Tennessee, Home, Livingroom, couch. Thanks: 102 times Was thanked: 194 time(s) in 139 post(s)
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Fixed. Go to your ai update, change PackTime and UnpackTime to 8000. It seems this is a hardcoded glitch, so that if you set the deploy to take too long it messes with the condition states. There may be a way around it, but simply changing the times to 8000 is easy and there isn't really a noticeable difference. i tried 9000, didn't work, needs to be 8000.
Also, the tubes the rockets come from arn't added to your animated launcher, you might want to add them so they don't dissapear while it's packing. |
one soul at a time |
1 user thanked Rrtaya_tsamsiyu for this useful post.
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Colonel Joined: 8/13/2013(UTC) Posts: 817 Location: Middle east Thanks: 430 times Was thanked: 184 time(s) in 168 post(s)
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Originally Posted by: Rrtaya_tsamsiyu Fixed. Go to your ai update, change PackTime and UnpackTime to 8000. It seems this is a hardcoded glitch, so that if you set the deploy to take too long it messes with the condition states. There may be a way around it, but simply changing the times to 8000 is easy and there isn't really a noticeable difference. i tried 9000, didn't work, needs to be 8000.
Thank you a lot, again! :D Originally Posted by: Rrtaya_tsamsiyu Also, the tubes the rockets come from arn't added to your animated launcher, you might want to add them so they don't dissapear while it's packing.
I've fixed that in my last model. The first post in this page... |
Proud Muslim
UTD^Force
Moderator and former map reviewer CnC Labs |
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Colonel Joined: 5/8/2012(UTC) Posts: 615 Location: USA, Tennessee, Home, Livingroom, couch. Thanks: 102 times Was thanked: 194 time(s) in 139 post(s)
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Welcome. and ok cool lol. i just used the old one, it was still in my generals files. |
one soul at a time |
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