Captain Joined: 10/7/2010(UTC) Posts: 72
Was thanked: 3 time(s) in 3 post(s)
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my generals worldbuilder was working fine a few days ago... but now i just a get 'runtime exception' error when i start it up
whats going on? |
'The Red Alert' mod with more refined balancing+bugfixes: Check it out! |
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Private Joined: 8/1/2011(UTC) Posts: 7 Location: London
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It could be that the world builder ini file has something wrong in it like to big x and y axis.This is my ini file, compare it to yours. You will find it in: C:\Users\[USERNAME]\Documents\Command and Conquer Generals Zero Hour Data Its called worldbuilder.ini This is my ini file, compare it to yours:
[GameOptions] cloudMap=0 Default Map Height=16 Default Map X-size=100 Default Map Y-size=100 Default Map Border=30 [GroveOptions] DefaultRatio1=0 DefaultRatio2=0 DefaultRatio3=0 DefaultRatio4=0 DefaultRatio5=0 [OptionsWindow] Top=88 Left=999 [MainFrame] Top=-3 Left=-3 AutoSave=1 AutoSaveIntervalSeconds=120 ShowTopDownView=0 [MapOpenSavePanel] UseSystemDir=0 [PickUnitWindow] Top=131 Left=769 [MainFrame-Summary] Bars=0 ScreenCX=1366 ScreenCY=768 [WorldbuilderApp] OpenDirectory=C:\Users\[CENCORED]\Desktop\ [ScriptDialog] Top=53 Left=150 AutoVerifyScripts=0 [Recent File List]
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Captain Joined: 10/7/2010(UTC) Posts: 72
Was thanked: 3 time(s) in 3 post(s)
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dunno, i even tried deleting worldbuilder.ini but i still get the error :( |
'The Red Alert' mod with more refined balancing+bugfixes: Check it out! |
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Major Joined: 3/1/2011(UTC) Posts: 233 Location: Iceland
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did you install any mod and later remove it? |
hmm... if I don't reply to a topic I don't know the answer - sorry |
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Captain Joined: 10/7/2010(UTC) Posts: 72
Was thanked: 3 time(s) in 3 post(s)
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'install' as in via replacing the INI's? then yes, i did install a mod which i made and removed it later - but this worldbuilder error appears now regardless of whether i have a mod installed or not may or may not be related, but i now also get a game crash after a game ends (by whatever means surrender/quit/win/lose) when playing on my mod map... yet i dont see anything wrong in my map.ini for the map (and if there was indeed something wrong, wouldnt it just crash when loading/starting the map anyway?). Edited by user Monday, August 8, 2011 1:11:44 PM(UTC)
| Reason: Not specified |
'The Red Alert' mod with more refined balancing+bugfixes: Check it out! |
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Major Joined: 3/1/2011(UTC) Posts: 233 Location: Iceland
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maybe there are some leftovers of the mod.. otherwise I don't know |
hmm... if I don't reply to a topic I don't know the answer - sorry |
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Captain Joined: 10/7/2010(UTC) Posts: 72
Was thanked: 3 time(s) in 3 post(s)
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edited post - any idea about that other problem? ps- just removed some leftovers of the mod, worldbuilder runs fine now Edited by user Monday, August 8, 2011 1:17:26 PM(UTC)
| Reason: Not specified |
'The Red Alert' mod with more refined balancing+bugfixes: Check it out! |
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Major Joined: 3/1/2011(UTC) Posts: 233 Location: Iceland
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Im sorry but I don't know anything about the second problem.. |
hmm... if I don't reply to a topic I don't know the answer - sorry |
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Captain Joined: 10/7/2010(UTC) Posts: 72
Was thanked: 3 time(s) in 3 post(s)
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found the cause of the crash (the one while exiting the map), but not the solution... http://www.cnclabs.com/f...m=120984&#post120984 |
'The Red Alert' mod with more refined balancing+bugfixes: Check it out! |
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