Downloads » Red Alert 3 » The Red Alert Mod » The Red Alert v1.1 - Patch

The Red Alert v1.1 - Patch
Description

Patches The Red Alert Mod from version 1.0 to version 1.1. Requires that you have version 1.0 installed already.

Changes in Version 1.1

Music:

  • TRA no longer has music issues when playing with low model details
  • Fixed bug that prevented the RA1 music from playing after loading a level
  • Added a simple dynamic music script (works only in skirmish games against AI)

All factions:

  • Added "Return to Refinery" button to Ore Miners (they won't resume harvesting until the player gives them the correct instruction)
  • Added reload sounds to all airplanes and helicopters
  • Command Centers can now repack into an MCV
  • Increased Wall health from 200 to 300
  • Set infantry shroud clearing range to 300
  • Set tank shroud clearing range to 400
  • Set ship shroud clearing range to 400
  • Set siege (artillery, v2, missile sub, cruiser) range to 600
  • Crushing infantry gives the tank a 33% rate of fire debuff and a 10% armor debuff for 3 seconds on top of the 33% speed debuff
  • Rocket Soldier weapon against ground targets no longer track targets
  • Changed Rocket Soldier rocket model

Allies:

  • Spain now correctly receives its country bonuses
  • Medium tanks are less effective against infantry because of a small scatter radius
  • Increased Chrono tank health from 350 to 375
  • Decreased Chrono tank damage from 75 to 65
  • Increased Artillery range from 240 to 300
  • Artillery does less damage the further it shoots (damage decreases from 150 close to 90 far)
  • Increased Turret damage from 40 to 50
  • Decreased the Navalyard ship repair rate from 10%/s to 5%/s

Soviet:

  • Greece now correctly receives its country bonuses
  • Heavy tanks are less effective against infantry because of a small scatter radius
  • Increased Mig ammunition from 3 to 4
  • Decreased Mig damage from 60 to 55
  • Grenadiers no longer clear garrisoned buildings
  • Increased Grenade damage from 50 to 55
  • Decreased Spy plane Reveal range from 350 to 300
  • Increased Tesla coil health from 400 to 450
  • Decreased the Subpen ship repair rate from 10%/s to 5%/s

Other:

  • Fixed build problems for easy and medium AI
  • Increased max zoom from 550 to 680
  • Ore fields have more ore, but grow slower
  • Added some small economy tweaks to the AI
File Size: 4.7 MB        File Type: .zip
Source: The Red Alert Mod Team
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